Here are all the juicy details of our October Balance Update. We'll be posting these sooner going forward! Look to Mario to provide these in the future!
Edit: Mario will be receiving his AHQ account soon and will be responding to the questions below!
Full October Balance Patch Notes:
Peashooter
- Pea Gatling
- New VFX to communicate Pea Gatling to enemies
- Pea Suped
- Fix camera not aiming properly when on the ground
Chomper
- Burrow
- Removed delay after button input
- Improved audio for enemy recognition
Kernel Corn
- Cob Busters
- Damage increase 3.4->3.86
- Rate of fire increased 600->650rpm
- Butter Beacon
- Gravity decreased -25->-10m/s
- Velocity decreased 40->32m/s
- Net effect of longer trajectory
- Husk Hop
- Forward launch increase 11->14
- Shuck Shot
- Fix issue with firing speed penalty lasting longer than intended
Night Cap
- Shadow Sneak
- Add delay on all ability activations after exiting Shadow Sneak 0->0.6s
- Reactivate delay increased 1.5->2.0s
- Refresh time 12->14s
- Fung Fu
- Total damage reduced from 210->150
- Reduce number of times damage is applied 7 crit and 19 regular->6 crit and 15 regular
- Final blow damage reduced from 40->24
- Final blow area reduced 5->3m
- Jump disabled during windup phase
- Follow through time before other abilities can be activated extended 0.4->1.1s
- Removed delay after button input
Snapdragon
- Blue Blazes
- Extend lifetime of projectile 8->10s
- Lengthen refresh time 10-17s
- Increase max speed 18->20m/s
- Increase max turn angle 120->125
- Increase damage 75->125
- Fix projectile not flying straight when it doesn’t have a homing target
Acorn & Oak
- Shell Shot
- Damage increase 3.89->4.8
- Bullet spread per shot rate decreased 1.8->1.65
- Invoke oak
- Channeling time 3->4s
- Pause health regen while invoking
- Treetop Turret
- Damage increase 2.04->3.25
- Rate of fire decrease 1000->800rpm
- Heat per bullet rate decreased 0.2->0.18
- Wood Grief
- Direct damage increase 8.8->16.8
- Splash damage reduced 20->12
- Treeject
- Reduces Acorn launch force 14->5.5
- Puts Invoke Oak on 20 second refresh timer
- Super Sap Trap
- Initial velocity reduced 45->37m/s
- Shockwave damage radius reduced 8->7m
- Increase fuse min detonation time 0.1->0.35s
- Add switch back delay to primary 0->0.55s
Citron
- Juice Cannon
- Increase damage from 2.0->2.55
- EMPeach
- Increase initial speed 18->55m/s
- Increase gravity for more aggressive arc
- Fix weapon switch back delay not occuring 0->0.15s
- Peel Shield
- Remove deploy delay of 0.2s
- Reactivate deploy time 0.5->0.3s
- Remove back pedal speed modifier
- Reduced earn rate 10xp/25 damage blocked
Sunflower
- Sun Pulse
- Damage increase 4.85->5.58
- Sunny Side Up
- Sundrop health increase 2.0->2.5
- Sundrop launch also heals area 2.5 per launch of bundle
- Sunbeam
- New VFX to communicate Sunbeam to enemies
Rose
- Goatify
- Remove weapon swap delay 0.2->0s
- Upgrade S-Cape
- Fix movement multiplier to be 15% increase in all directions
Foot Soldier
- Z-1 Assault Blaster
- Damage increase 3.95->4.4
- Rate of fire increased 520->550rpm
- Super Stink Cloud
- Initial velocity increase 22->35m/s
- Rocket Jump
- Windup delay decreased 0.15-0.1s
Mech
- Mech Robo Laser
- Fix issue with projectile not maintaining damage at distance
- Explosive Escape
- Fix issue with projectile being visible for a few frames
Super Brainz
- Alpha Better Shield
- Remove deploy delay of 0.2s
- Reactivate deploy time 0.5->0.3s
- Upgrade Reach
- Charge time increased from 0.6->1.5s for max charge fist
- Charge time increased from 1.0->1.0s for second charge fist
80s Action Hero
- Rocket Ride
- Blast radius 1.6->1.8m
- Direct damage 10->8
- Blast damage 10->12
- Upgrade Leg Day
- Fix camera that was not hooked up properly
Electric Slide
- Outta Fight!
- Removed delay after button input
Captain Deadbeard
- Barrel Blast
- Removed delay after button input
- Reduced time between activation and being able to light fuse 2.5->1.25s
All-Star
- Football Canon
- Damage increase 4.75->6.4
- Imp Punt
- First connect fuse delay decreased 0.675->0.4s
- Blast radius increase 2.75->3.2m
- Sprint Tackle
- Football Canon priming time reduced 0.9->0.675 after successful connect
Space Cadet
- Upgrade Bullseye
- Fix Big Bang Beam not refreshing properly
- Upgrade Efficiency
- Adjust upgrade reductions
- Lvl 1: 2.5->2.0 reload time
- Lvl 2: 2.5->1.5 reload time
- Lvl 3: 2.5->1.0 reload time
Engineer
- Jackhammer(sprinting)
- Remove strafe and back pedal speed modifier
- Remove activation delay of 0.1