August 2021
@E9ine_AC Thanks this is really helpful BUT you really did my boy Crypto like that and put him in C tier. :
September 2021
October 2021
October 2021
@dSKyNafinchin I still don't get how seasoned players don't know this one, this is literally a super easy tech that's been around since s1 lol.
It's worth noting that along with swooping you should confidently pick a drop location and not deviate unless you have absolutely zero confidence in surviving said location, and if that it the case make the decision to go elsewhere early.
A poorly executed drop almost always ends in a short or unproductive match.
October 2021
October 2021
In my opinion, the dolphin dive during the drop should be taught in the tutorial.
October 2021 - last edited October 2021
October 2021
October 2021 - last edited October 2021
@Cheese9Manhonestly I still don't get the mechanics of the jump in the game.
Ok dolphin dive gave me an opportunity to drop very far, almost 2x as far as I did before realizing this mechanic.
Yet the thing about how people who drop first but say 1000m from the spot beat me to the point when I instead drop straight down / max speed from the ship with lesser distance to the point is still a mystery same as crazy last moment acceleration (when you are almost dead stop, but suddenly manage to cover a major distance in the point of interest e.g. diving closer to Gaiser but managing to go all the way to the tunnels from an almost dead stop, which actually is not possible from taking the actual Gaiser jump when in game), bouncing and sliding on the map...
If someone can explain that I would be very grateful as I don't get it after 1500h in the game.
October 2021 - last edited October 2021
@Eshshshss because while you're waiting to leave the ship, they're already on the decline towards the ground, likely using said dolphin technique to optimise speed and distance so it does still work it quicker.
That being said anybody dropping from 1000m out will never get there before you lol, 450 is the optimum.