November 2019 - last edited November 2019
Can we please talk about how ridiculous the cops become overpowered after heat level 2? EA has made this awesome atmospheric night time mode where the cops are truly out to get you, but they're so overpowered after heat 2 that you it become un-enjoyable to risk your reward. The cops become so much of a hassle after heat level 2 taht you are forced to exploit ramps and other spots on the map to escape the police. This needs to be balanced ASAP. I know we all think it, here I am saying it.
Please check out my Engine Sounds Thread
https://answers.ea.com/t5/General-Discussion/NFS-Heat-Engine-Sounds/m-p/8398295#M2454
November 2019
Thanks for taking the time to share your feedback with us @immortalcons.
Darko
November 2019
They are annoying but they are easy to be dealt with Just remember the same old trick on need for speed most wanted 2005 the bus station just ramp up onto a container or the railroad and they will just simply be stupid and just drive around and lastly u will lose them or you can lure them into a ramp and just kept on u turn into the ramp and just kill them
November 2019
November 2019
NFS police are way too overpowered get a patch out to fix it as soon as possible it is very annoying can’t enjoy the game at all
November 2019
fix the damn police they are way too overpowered
November 2019
November 2019
@immortalcons That's the point. If you can't stand the heat then get out of the kitchen. I don't have any problems with the cops because with the elite repair kit you can take them long enough. Maybe wait to get to heat lvl 3+ when your rep is on the same lvl.
November 2019
@HowlingBeast wrote:@immortalcons That's the point. If you can't stand the heat then get out of the kitchen. I don't have any problems with the cops because with the elite repair kit you can take them long enough. Maybe wait to get to heat lvl 3+ when your rep is on the same lvl.
Erm, they catch up to me when i am going a solid 140mph and they catch up, like i am standing still and that is fine??? sorry, but no....same speed, sure, aggressive sure, but not tough like a tank AND going above 240mph..
they are cop cars, not Armour Divisions.
They could make it based on heat levels and car ratings.
1: Scales to the car they are chasing
2: Does not exceed the max speed of the car they are chasing by 150%
3: They can be demolished by ramming into the side of their car and hitting solid walls and that demolishes them which is realistic
4: If you cause them to crash, but not get demolished and they get 1000yds behind us, they should NOT be able to catch up within 2 seconds while our speed has remained constant.
So, if they do this right, it will go like this:
Heat 0: Their stats are 50% of our current car's stats
Heat 1: Their stats are 75% of our current car's stats
Heat 2: Their stats are 100% of our current car's stats
Heat 3: Their stats are 125% of our current car's stats
You get the idea.
The health of the cop cars should be based on the cars themselves, a basic cop car should not last the same time as a car built to take a harsh beating...it makes no sense for them t be as equally as tough.
November 2019
ive got my car built for speed and after wanted level 2 i cant even out run them they are not over powered they are broken