December 2021 - last edited December 2021
So related to the calls for permanent servers and own server for AoW I will put out my thoughts about this “new” approach of DICE with servers in BF2042
So, what I now write is only my assumption and observation (I don’t have facts and I think DICE has not given an information about it yet)
As I have written before I think DICE is using a completely new approach to the server structure for BF2042, which is in that it seems that there are no singly permanent gaming servers anymore
I think they have developed a kind multi server cluster which is hosting every session for its own and when the session ends it will be closed. Seems similar to Portal.
In the end is more efficient because there are only as much servers as needed.
But unfortunately, then you have the problem that you can put in a running game to full up the server or you get multiply times in the row the same map
So, I think in this way the matchmaking is working at the moment:
So, now to the problems I see and some suggestion which can improve it:
Yes, a server browser is a nice tool but if my assumption and observation is true you can only see the active session so it is not as usefull when there are no permanent servers
What do you think about my thoughts? What is you observation ?
See you on the Battlefield.
[UpDate]
To make it more clear if have no problem with the new aproach but it needs some more QoL things to make it worke much better for all!
December 2021
Indeed the less than 2-3 min till the end or under a certain score option for matchmaking should be implemented. It seems an easy and logical implementation.
I also think the map rotation setup by each player would be a nice addition, but tracking how people are complaining and the active users number is dropping,there might be situations where you won`t find a server. Cause either they play on different maps or different modes, so less and less options, but if you find one...at lest its what you wanted. +1
The permanent server in my opinion is the most important one. I still don`t get why its not designed like that. They took away the private servers, but they took away also the way it was working. No anymore meeting the same people. I think they should just make a "matchmaking list" where they list all the games running at the time and of course to make them continuous. Who wants to constantly get into the main menu and wait 40 sec to get out of a game and then another 20 to find a game + 1 min to start the new one. FFS
They made too many changes to the game and of course people are not happy. If they were slowly implementing/taking out features...the transition was waaaaaaay smother. You wouldn`t be taken by surprise by everything that is new...which is a lot. (specialist, season passes , no server browser, no stats, no HARDCORE, only 10-ish (playable) weapons)
Most of us comment here out of love and to try to make the devs understand what we want most.
#BringBackBattlefied
December 2021
I think you are correct about a new way of handling this which makes it hard to give us what we had before. My issues with the new matchmaking flow :
my random squad is lost on new round.
I often find myself playing the same few maps again and again. I would like a full map rotation.
December 2021 - last edited December 2021
@mesterKGmmh this sounds good they should ask at the end of the round if you want to stay with actual squad
December 2021
Matchmaking on Ps5 (crossplay off, SEA region) rarely finds a game because of this "new method". And just to check, me and 3 of friends tried starting a game simultaneously without making a party. One of us got in a game with 30+bots and 3 of us ended up on separate lobbies with no games found. The system should have sent us to that one server that had 30+ bots and start playing but chose to leave us hanging in the matchmaking lobby.
December 2021
December 2021
Yup. When we turn on crossplay, matchmaking is fast. Unfortunately, we are at a disadvantage against PC players since we dont have an option to choose our input device.
December 2021
December 2021
mmh the match making needs to be changed quick
I have not counted it 100% accurate so these are only rough numbers but these are the top maps that where in my matchmaking rotation the last 3 days:
- Kaleidoscope 50%
- Breakaway 25%
- Discarded 20%
- Renewal 2%
- Hourglass 2%
- Orbital 1%
- Manifest 0%
It’s a pity beside Discarded, Manifest one of my favourite maps
December 2021
@CountSero
…
In the end is more efficient because there are only as much servers as needed.
…
Whilst true that doesn’t really effect what you put on them and how they run. It’s more to do with managing demand and the highs and lows of those demands.
any decent scaling configuration, whether your running continuous server instances or as you suggest instances just for each game/round, isn’t really going to make thing much more or less efficient to the point that you would select a * match making experience over a known and well tested solution such as continuous servers.
Often, and very likely for a game likely BF, dice will have dedicated servers they have to pay for. That’s to meet the minimum demand.
Beyond that the server farms they have maybe available for other games they also provided. I don’t know, something like FIFA or something.
When peak demand is in play they then reserved those servers, likely at a reduced none streaming price. I.e they’re ready but not being used right this second. Then as servers get full they enable that instance and start paying the full streaming running costs.
mon top of that they may then have further scaling options, I.e they may a reserve on a 100 servers but need more. Beyond what they’ve provisioned for. And then more money is invested.
at the end of the day scaling server solutions are really clever and I can’t think of any reason why that implementation would impact whether you wanted to have a server run one round, or many rounds before kicking everyone out to the curb.
New name, new look, same great benefits: EA Access and Origin Access are now EA Play.
Get more info on the change here.Reset, update, or link your account information.
View more on EA Help