September 2019 - last edited September 2019
Pressure Pier. Team Vanquish.
I was playing Team Vanquish and realized that I had only ever seen another zombie one time... I hit tab and saw that the reason the Plants had 10 kills and we had 0 was because the teams were 2 to 5. More people started to join by the time the plants had about 15 kills, and by 28 total plant kills we finally had balanced teams.
I changed to an Engineer and me and 2 Scientists held the point where you do the ops missions in Town Center. I placed my Heavy Helper and it did us no good--it kept shooting at the wall. So I placed it down again and the same thing happened.
Long story short it was an uphill battle that we so horribly lost.
Sidenote: Overheal needs to be removed.
September 2019
This is something I saw in both GW games that they have to do a better job of in BfN. Even if they have to use use forced team swapping, not super popular I know but better than 7-2 games, this needs to be addressed so that it doesn't happen.
September 2019
September 2019
September 2019
Stop letting people switch teams when the game starts is a key. This problem has existed in both GW and GW2. It's not that hard for PopCan to turn off this option.
September 2019
September 2019
This happened to me last night too.
I played a TT game and was put on the zombie team. I couldn't switch cos the plants side was full. After the match was over I stayed for another one and this time I was put on the zombie side again but was able to switch to plants. When the game started it was 3 plants Vs. 5 zombies and it stayed like that for several minutes before all of a sudden, both teams suddenly filled up to the max.