June 2021
Because it really wasn't fun hitting a low flying helicopter in BF4 with a direct hit from a tank shell with it doing zero damage just making a poof of black smoke.
Random side note: And I HOPE my tank doesn't get stuck on top of objects that it shouldn't like random rocks, stumps, or poles like in BF4/BFV.
June 2021
@TankerFlanker
I do wonder what the tickrate will be.
June 2021
I'm guessing 30hz
June 2021
June 2021
June 2021
They had pretty good success with introducing various tickrate servers with BF4, I do not see why they would support inferior tickrates when they have good evidence they can support more / better. Hit reg will always be a thing, but I also hope it can further mitigated with this latest Battlefield.
June 2021
June 2021
I think hit-reg was working ok in BFV.
But BF-games has some problems with showing movement/animations in 'real-time'. Like a reloading soldier one-shotting you or players vaulting objects and then one-shotting you when they land. For me it seems like the game-play is not rendered correctly in a lot situations (and no doubt, for the player killing you everything is working fine). I also think this is a part of the TTK-problem that BFV has (older titles have this problem as well).
June 2021
June 2021
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