Re: How Ranked Leagues Will Work in Season 2 of Apex Legends

by d3adc3II
Reply

Original Post

Re: How Ranked Leagues Will Work in Season 2 of Apex Legends

[ Edited ]
★★★★★ Expert

There are many ways go to Rome: Some people care about experience, some people care about the goal, some people care about the journey, some people just don't care.

 

I see there're some play styles:

1. Hot drop guys : Hot drop, get andrenalin rush, get some kills, die then repeat.

   Now they have to wait little bit to avoid bail out pinalty.

   They will get up to 5 RP. Take around 5 minute for each cycle. 

    Disadvantage: This style will struggle in higher level since it take RP to join (5RP in diamond). They need to adapt to play style 4 on higher level.

 

2. Camping guys: Know every inch of the map, drop to isolated place, get enough ammo, shield, heal as necessary then start play hide and seek and try to get as high as possible.

     They will  get up to 7 RP. Take around 10-15 minute for each cycle. 

     Disadvantage: This style will struggle in higher level since it take RP to join (5RP in diamond). They need to adapt to play style 3 on higher level.

 

3. Caculated guys: Love strategy, Deploy hide/seek strategy as needed (only attack when they have to attack) and try to third party and steal the win at the end.

     They will get 5RP and probably top 3 and sometimes steal win,so total between 12RP -17RP.

 

4. Aggresive guys: Love to attack and get 2K, 20 kills. They will attack any team they see. They might win or lost, they don't really care because they enjoy andrenalin rush.

    They will get 5 RP and probably win 12RP so total 17 RP. Take around 15-20 min

 

5. Relax guys: Just want to enjoy the game, doesn't care about the rank,  points, stats, etc, just want to have fun.

    What is RP?? Who cares, let me have fun.

 

Moral of the story, you can choose your playstyle that suit your personality in the beginning level since each style will get RP, some faster than other,

but eventually you will have to adapt your style to next level since it takes RP to join higher level   (unless you're #5)

1. Bronze : All play styles.

2. Silver   : All play styles.

3. Gold     : Hot drop start struggle, camping still ok but getting harder since you can't get spot at all or you die immediately.

4. Platinum: Hot drop style can only get 2 point max, camping style really struggle here since most hiding spot already identified.

5. Diamond : No more hot drop, and camping style, only left calculated and agressive style.

6. Predator  : Calculate and aggressive style only.

 

May the force be with you!

 

Hopefully we see u there as Predator, hungry for more.

 

Message 51 of 126 (660 Views)

Re: How Ranked Leagues Will Work in Season 2 of Apex Legends

[ Edited ]
★★★★ Guide

@aceuTivesseMiraI'm with you on this.

Imo, when I think of someone who hate camping:

- They are players who get stuck in the those 1990 games. They want the enemy stands in front of them, fight them in the most fair play combat. And when they got killed by someone behind? They will cry "this coward is a camper, he's less 'skillful' then me"
Lol they deny the fact that they were outsmarted by a smarter guy.

Please, go and play Quake, Unreal Tournament, Halflife. In those games, you don't have to use brain at all, only "pure skills" needed. 1990s titles were all bout "pure skills".

Sorry I'm wrong, new Contra game coming soon. Absolutely no campers in that game.

 

https://www.youtube.com/watch?v=XHEXT4HAJ_M

Luckily, there is no "crawl" button in Apex Legends lol

Message 52 of 126 (652 Views)

Re: How Ranked Leagues Will Work in Season 2 of Apex Legends

★★ Pro

Its Apex Predator, not Apex Scavenger.  Will give a more detailed reply when home but this is the TL DR in advance.

Message 53 of 126 (621 Views)

Re: How Ranked Leagues Will Work in Season 2 of Apex Legends

[ Edited ]
★★★★ Guide

@AnlbrdPredator as in Lion, Tiger, Panther? Standard smile

Such animal don't rush and kill everything that moves. They camp, wait for the chance and quickly finish the prey with 100% success rate.
It's predator in my book.
//Just saying

Message 54 of 126 (599 Views)

Re: How Ranked Leagues Will Work in Season 2 of Apex Legends

★★ Apprentice

@asukojo just gonna quote you here:

 

''5. Relax guys: Just want to enjoy the game, doesn't care about the rank,  points, stats, etc, just want to have fun.

    What is RP?? Who cares, let me have fun.''

 

Now this is important and I think most people forget. Honestly I'm going to solo queue in ranked and have a blast of a time. Who knows what rank I might get?

Message 55 of 126 (588 Views)

Re: How Ranked Leagues Will Work in Season 2 of Apex Legends

★★★ Newbie

I wonder if we noobs could take advantage of the skilled matchmaking and have more fun to meet other players with less skills, and get more kills or a chance that way? :-)

 

Btw i could only reply to other posts so i had to quote to make this post..

Message 56 of 126 (584 Views)

Re: How Ranked Leagues Will Work in Season 2 of Apex Legends

★★★★★ Expert

@d3adc3II wrote:

@AnlbrdPredator as in Lion, Tiger, Panther? Standard smile

Such animal don't rush and kill everything that moves. They camp, wait for the chance and quickly finish the prey with 100% success rate.
It's predator in my book.
//Just saying


What passive lions have you come across XD? Lions, tigers and panthers don’t ‘camp’. They stalk. That’s a completely different style of observing. They wait, while silently approaching/distancing themselves ready to pounce at the right time. Campers... well they basically sit as far as possible and observe with no plan of attacking usually untill they’re found out. 

Message 57 of 126 (574 Views)

Re: How Ranked Leagues Will Work in Season 2 of Apex Legends

★ Guide

@EA_Blueberry wrote:

Hey everyone! We’re some of the Apex team responsible for Ranked mode (Tangentiallogic, pinedsman, and SpamminBandies), and we’re here to talk about the new Ranked Leagues feature in Apex Legends. Let’s dive into our philosophy, goals, and the nuts and bolts of how Ranked Leagues will work when they launch with Season 2 on July 2.

 

We believe that Apex is a dynamic game that takes time and effort to master. Ranked Leagues should be the place where competitive players (or players who feel competitive now and then) can go to prove their skills and gain recognition for their efforts.

 

Post image
 
 
Goals for Ranked Leagues
 

With Ranked Leagues, we want to bring something new to Apex Legends that makes the game even more fun for our players. Let's talk a little about our goals for the Ranked League feature overall.

 

  • Reward competitive players for the time they invest in Apex Legends. We do this through a ranked ladder that shows how you stack up against the rest of the playerbase. Additionally, you will receive in-game rewards at the end of the season based on the rank you achieve.

  • Ensure competitive integrity through skill-based matchmaking. No one can really say they’re the best if all they do is stomp n00bs in Skulltown, so matchmaking in Ranked Leagues is focused on putting players of similar skill in the same match. You won’t always be playing against players of your exact tier (Silver players may compete with Gold players, for instance) but it will be as close as possible for your region and time of day.

  • Create a space at the top of the ladder for the best players to establish a high-skill meta without forcing a playstyle. We do this by rewarding match placement and kills, with some specific limits. After all, support or strategic players shouldn’t be rewarded less because they’re not getting 15 kills a game. We’re approaching scoring with an even hand that ensures the focus is on winning above all else.

  • Create a true measure of skill in Apex Legends. We’re starting out with a score-based ranked system (detailed in the Scoring section below), but we don’t intend for this to last forever. We’ll be watching Ranked players closely to see what determines success on the ladder, what types of players climb the quickest, and how the high-skill metagame plays out. Our goal is to take data from the launch of Ranked Leagues and adjust the system over time. So, players should expect seasonal soft-resets where your ranks get pushed back down for a new season, as well as changes to the scoring system, matchmaking system, and ultimately the ranked format entirely over the course of future seasons.

 

Post image
 
 
How It Works
 

We’ve been running simulations on the scoring system using actual player data from Season 1 to calibrate our approach to Ranked Leagues. Based on that data, here’s how our first Ranked Series will work:

 

SERIES AND RESETS

Ranked Leagues run in competitive periods that we’re calling “Series”. The first is scheduled to run for the duration of Season 2 (July through September). Future Ranked Series may not be in sync with the larger Apex Seasons as we may need more time for players to settle on their true skill level. We’ll talk about the Series cadence as we near the end of Season 2.

 

RANKS

Ranked Leagues features six competitive tiers: Bronze, Silver, Gold, Platinum, Diamond, and Apex Predator. All of the tiers except Apex Predator have four divisions; Gold IV, Gold III, Gold II, and Gold I, for example, with Gold I being the top division in Gold tier. All players will start in Bronze IV for the launch of Ranked Leagues, but future Series should have a starting placement if you’ve climbed the ladder in previous Series.

 

SCORING

Players climb the ladder using a set scoring system, and we’ve tried to keep the system transparent so you can focus on what it takes to rank up. Scores are tracked via Ranked Points (RP) and your score moves up and down throughout the season.

 

Each Ranked match will cost RP to play based on your tier:

  • Bronze matches are free

  • Silver matches cost 1RP

  • Gold matches cost 2RP

  • Platinum matches cost 3RP

  • Diamond matches cost 4RP

  • Apex Predator matches cost 5RP

 

During the match you earn RP based on performance. Kills are worth 1RP up to a maximum of 5RP per match. Placing Top 10 is worth 2RP, Top 5 is 4RP, Top 3 earns 7RP, and a win will bank 12RP. Each placement score is exclusive, so if you finish in the Top 5, you won’t earn 6RP for a Top 10 and Top 5 finish combined. That means the maximum score you can earn per match is 17RP, before the match entry fee.

 

PLAYING WITH FRIENDS

Ranked Leagues will require each player to be level 10 or higher to join. When you queue up with other friends in your lobby, the matchmaker will find a match for the highest ranked player in that lobby, but each player will pay the appropriate match cost for their current rank. This is intended to not let high-ranked players completely carry their lower-ranked friends. If you queue up with your Diamond II friend as a Bronze III player, get ready for a difficult match!

 

LADDER MOVEMENT

For the launch of Ranked Leagues, we’re starting everyone in Bronze, and as you score you climb and fall within a tier. There is currently no demotion if you drop into a lower tier, so if you earn your way into Platinum IV, no amount of losses will demote you back to Gold I – you are guaranteed to finish that Series in Platinum. However, demotion is possible between divisions, so if you’re Gold II and fall below 380 RP, you will move back down to Gold III. (We may revisit demotions in the future based on data we get from our first Series.)

 

Matches become more difficult the higher you climb, so we expect to see many players find their actual skill level and plateau towards the end of the first Series.

 

REWARDS

Ultimately, the best reward in a ranked system is the recognition of your skill and the rank you achieve. That being said, we also want to reward people who really put in the time and compete on the ladder. We’ll be giving out Series 1 rank badges to every player based on the tier they reach by the end of the Series. We’re still working on other rewards that will let you show off your accomplishments, and we will share more details on the rest of the rewards later in Season 2.

 

PENALTIES

We regard Ranked as a high-stakes, high-reward environment. This means that we are expecting players in Ranked to show a higher level of commitment to playing out their matches, even when things aren’t necessarily going their way.

Players who abandon their teammates will be hit with a matchmaking penalty in both regular and Ranked matches. Penalties will result in a player being barred from joining a match for escalating amounts of time based on how often they have abandoned in Ranked. An abandon is defined as leaving the game before the match is over for you; this includes leaving during character select, leaving while you are alive, and leaving when you are dead but can still be respawned by teammates.

Penalty times start out at five minutes, and repeat abandons will increase that time up to a week.

 

LOSS FORGIVENESS

Similar to the Elite queue, there will be loss forgiveness in Ranked. Loss forgiveness is defined as zeroing out any potential losses in RP for a match. For example, in a Diamond match where you came in last place but had two kills, you would normally have a -2 adjustment to your RP (-4 from the Platinum entry cost, +2 for kills, for a net loss of -2). With loss forgiveness, however, you would have a net loss adjusted to 0. However, this will only apply if you stand to lose RP from the match – if you had five kills and loss forgiveness, your RP would still be net +1.

 

We will grant players loss forgiveness when their matchmade teammates abandon the game, and for other cases where we determine you are not to blame for leaving a game e.g. client errors. We plan to be more lenient at the start of the Series but will be vigilant in monitoring player behavior. We will become stricter about granting loss forgiveness if we detect it is being abused.

 

MATCHMAKING UPDATES

We’ll be watching matchmaking data constantly and making updates on the fly. This should help us answer questions like how long players should wait for a match with only players in their own tier, how large the gap between ranks represented in a match should be, etc. We will be providing updates as and when this happens through our usual communication channels (Reddit / Twitter).

 

That’s what we have planned for the first Series of Apex Legends Ranked Leagues. As with everything else in Apex, expect us to learn as we go and make changes to the system over time. We’re sure to learn a bunch as you all start climbing the ladder. As always, hit us up on the usual channels to ask questions or give feedback. See you in the arena!

 

  • Tangentiallogic, pinedsman, and SpamminBandies

(Source)


I'm not sure if I've missed it but do you have the scale of how many RP points we will receive compared to the kills we get? E.g. if I get 3 kills is that worth 1 RP point or 3? 

Message 58 of 126 (573 Views)

Re: How Ranked Leagues Will Work in Season 2 of Apex Legends

★★★ Guide

 Kills are worth 1RP up to a maximum of 5RP per match

Message 59 of 126 (564 Views)

Re: How Ranked Leagues Will Work in Season 2 of Apex Legends

★★★★ Guide

@Koochi-Q wrote:

@d3adc3II wrote:

@AnlbrdPredator as in Lion, Tiger, Panther? Standard smile

Such animal don't rush and kill everything that moves. They camp, wait for the chance and quickly finish the prey with 100% success rate.
It's predator in my book.
//Just saying


What passive lions have you come across XD? Lions, tigers and panthers don’t ‘camp’. They stalk. That’s a completely different style of observing. They wait, while silently approaching/distancing themselves ready to pounce at the right time. Campers... well they basically sit as far as possible and observe with no plan of attacking usually untill they’re found out. 


Not related but i like the way you play with words. Seem like the way we understand camping is very different haha

 

 

Message 60 of 126 (558 Views)