February - last edited February
Will the gameplay be changed in the future? I mean, will the EA change the algorythm, that if the opponent's OVER is higher, then it is guaranteed minimum 3 misses / quarters (no matter, that it is 3 point, midrange shot, dunk or lay-up) and the computer drops in everthing, no matter, that I am on his face? Or the EA will continue to develope the events, and the gameplay will stay absolutely inessential? Will the human = computer, I mean the computer will have the same shooting %-s, as the human, or the gameplay will always give benefit to computer, and the computer will stay as a robot, who drops in everything, no matter, from where and from what position was the shot?
I know, that these questions were asked several times, but who knows, maybe the EA once will pay attention to these things to make the game better. So far, I haven't really experienced that the EA was interested to change the gameplay in a fair direction.
Can you please tell me, what is the point to generate 6 open look miss situations in 1 quarter in a league game? Why ruin the game in this way? And don't say, that bad luck. There are no bad luck, while it is a computer game. Numbers, letters, codes, etc. People program that game, so if I have 6 open look misses in 1 quarter, it is because people programmed it to the game. But what is the point of it? If the shot is perfect, it should always goes in. The 1+1 is always 2, no matter, that previous 5 times it was 2. It is 2 today, it was 2 yesterday and it will be 2 tomorrow. Why ruin the outcome of the shot, and not try to make harder to make a perfect shot? It is not the user's mistake, if the gameplay is easy and easy to make a perfect shot. Give us a harder formula and not 1+1. I hope, you understand, what I mean. The users less and less play against each other because of the gameplay. Most of the users just collect, do the events, and daily play their 2 quarter league games (sometimes 1 showdown game because of the daily objectives). The showdown are totally dead. The P2P also. If this was the EA's aim, then ok, forget what i wrote. But I hope, not this was the EA's aim. The season 1 was the best in gameplay, and going forward, every season the gameplay worse and worse. And I don't believe, that in 2020 with so many high tech tools, that we have nowadays, it is mission impossible to program a fair gameplay, where only the skills count and not a random "shot success generator". I wrote all this, because I like this game, I like the graphic, I like that the game use real NBA player's names, I like, that I can build a team, but the most important part of the game, the motor of the game is totally neglected and it is pity. And I know, that not I am the first, and not I am the last, who noted it in a forum. The chances are very low, close to 0, but I hope, that my post will make a small impact to EA team.