February 2019
So am I the only one to think think this guy is super easy to hit? I know they give him a shield but man that thing really sucks. would a 20 and maybe 30 point HP bump help with this?
please what does everyone think?
Studcraft2121
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February 2019
Yeah I've noticed this with him, I don't run him but I find him a lot easier to shoot. I get the same to a lesser degree with caustic, I feel like I take more shots when i play with him than i do with wraith.
February 2019
Yeah I've noticed this with him, I don't run him but I find him a lot easier to shoot. I get the same to a lesser degree with caustic, I feel like I take more shots when i play with him than i do with wraith.
February 2019
February 2019
@studcraft21 wrote:
@HoodedWildKardyeah I agree he is also a larger target with no shield :/
Not quite s big as Gibraltar though, my squad's nickname for him is big chungus
February 2019
February 2019
February 2019
February 2019
Yeah he gets melted by smg's.
February 2019 - last edited February 2019
yeah he sucks. get happy when i see a gibraltar. easy to hit, ADS shield melts in a second...he cant shoot out of his dome shield, so you just rush him with peacekeeper or something.
February 2019 - last edited February 2019
Chars should be divided into three weight classes.
Heavy
Regular
Small
Small chars should have 100Hp life.
Regular chars should have 125Hp life.
Heavys should have 150Hp life.
Shield schuld be equal to all chars.
This might compensate the bigger hitboxes of some chars. Otherwhise i see no reason to run a big chars against small fast chars. ( i kniw, base speed is equal to all, but the chars with small hitboxes can speedbuff them selfe )
Further gibraltar should be able to shoot through his own dome ( only gibraltar ,not his mates ). Dome CD should be increased if he can shoot through.
ADS shiled should have its HP doubbled. Currently its just a glowing sign "Lootpinata here !" wich just cripples your own vision.