June 2019
After watching the E3 Gameplay games, dome questions have been raised.
Q: The First look of the Level Design looked boring... it felt like you just ran forward in a tunnel to your target.
It is not an open world game, clear... but you should also have to search for something and run Back to advance... will this tunnel be "wider" as we saw in that gameplay?
Q: the combat system had some up and downs, how does the fight and block system work on PC and console?
Q: is there a "Block" Button to keep all attacks blocked while pressing the button or does it block only the first X ms of incoming attack (blaster shot or saber hit)
Q: Autoaim / Focus on Target - Will this be able to be disabled??
Q: As you may real in many comments: is it Impossible to dismember?
Q: KI of the Stormtroopers are.. kinda stupid passive... are the more aggressive?
Thank you