Re: [Discussion Thread] Battlefield Briefing: Development Update, May 2022

by Psubond
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Betreff: [Discussion Thread] Battlefield Briefing: Development Update, May 2022

★★ Guide

Hi Battlefield team, 

 

When are we going to get any feedback regarding support for mouse & keyboard for consoles?

There are more that 129 pages on a post only for that topic, a petition website with more that 18k signs to add this support, and yet no response in any way from your side regarding this matter.

 

Can you please give an update to this?

 

Thanks!

Message 41 of 201 (684 Views)

Re: [Discussion Thread] Battlefield Briefing: Development Update, May 2022

★ Apprentice

from my eperience when playing from day Zero till now, Specialists assignments need to be adjust like what you guys did to Paik and Rao recently. Dozer instead of only count kill, damage block should be counted too. Boris assignment should count Spot assist.  

Some guns does need additional attachments or balance like the M44

Message 42 of 201 (660 Views)

Re: [Discussion Thread] Battlefield Briefing: Development Update, May 2022

★★ Apprentice

I don't know how I feel about this. Very vague. No dates given for any of this. All the topics that people really wanted to hear about were breezed over, or only partially highlighed and simply just not discussed. How is there no mention of a server browser just some vague "UI updates in Season 1"? How did we go from awaiting a specialist feedback loop in the next couple weeks (2 months ago now BTW) to them already knowing the feedback and committing to Specialists even though no one wants or likes them? I hope changing the voice lines isnt their interpretation of the community's entire feedback.... Probably could have avoided that by actually asking for feedback.

 

Big thing to note from this is that when Season 1 hits supposedly in June, not all of this is on the table. Maps were noted as being late in Season 1, some other stuff is in July. So who knows really what comes with the launch of Season 1 at this point. Would have been nice to hear some of that.

Message 43 of 201 (657 Views)

Re: [Discussion Thread] Battlefield Briefing: Development Update, May 2022

Interesting, I liked the work on the maps with a military focus and "pollution" in the scenario but at the same time I was disappointed that only 2 were mentioned as the 7 maps have problems.

The Specialists our friend @MrRonski16 has already done the work, just follow his post and it's a success.

Improved soldier movement is also welcome. 

🔴Red alert for not mentioning anything about Server Browser, this has to be a priority.



✅ Server Browser
❌ Matchmaking

✅ Classes
❌ Specialists


Message 44 of 201 (657 Views)

Re: [Discussion Thread] Battlefield Briefing: Development Update, May 2022

★★ Pro

@xX360NoScope420X The community has been very vocal about the specialists and what should/needs to happen with them, so maybe they took ideas from comments made already? Though you would think that they would still do a Feedback Loop to get a more focused set of ideas. 

Message 45 of 201 (639 Views)

Re: [Discussion Thread] Battlefield Briefing: Development Update, May 2022

★★ Apprentice

Also why is there no mention of additional Portal Maps? There are plenty of maps in past games that would compliment not only Portal but AOW. Why isnt the team looking at some community favorites like Karkand, Grand Bazaar, Oasis, Panama Canal etc. It would be so refreshing to revisit those.

Message 46 of 201 (636 Views)

Re: [Discussion Thread] Battlefield Briefing: Development Update, May 2022

★★ Pro

@xX360NoScope420X Maybe they are. Problem is communication is next to zero.

Message 47 of 201 (629 Views)

Re: [Discussion Thread] Battlefield Briefing: Development Update, May 2022

[ Edited ]
★★★★★ Expert

@MrRonski16 wrote:

How about: 625783F5-A1DF-4D1E-95FB-1B3582F5C514.jpeg

Guns could also become universal. But gadget should be class locked.

28AD012A-3376-41AD-9075-5C78DC8BDE42.jpeg


i really don't like that.  we have next to no weapons already and you're going to limit us to specific weapons?  no thanks.  also no thanks to loss of freedom of gadget loadout

Message 48 of 201 (616 Views)

Re: [Discussion Thread] Battlefield Briefing: Development Update, May 2022

★★★★★ Newbie

I am extremely disappointed Dice is walking away from Hazard Zone. It was a third of the total game offered at launch, and the most anticipated for me personally. Its a shame the couldn't make a Tarkov "light" exfil mode out of this.

Message 49 of 201 (610 Views)

Re: [Discussion Thread] Battlefield Briefing: Development Update, May 2022

★★ Pro
@Spidder81 Yeah, taking 128 BT out of the game is a dumb move. There are people that bought the game strictly for the 128 player experience. But, I guess we can chalk it up to another boneheaded move by EA/Dice.
Message 50 of 201 (637 Views)

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