Re: Detailed mp balance changes

by EggRoll_666
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Original Post

Re: Detailed mp balance changes

★★ Apprentice

Cooldowns are still forever and a day... FIX THIS ONE!!!!!!!!!!!!!!!!!!

Ascendant still takes 2 rockets to kill...

Breachers and Observers still clip thru the map and cover...

Shotguns are still....meh....

 

Sync Kills are still the dumbest thing to bring back from ME:3...

 

Ascendants are still the broken * they were...

 

Kett are still the most annoying (not fun) faction to fight...

 

EXP acquisition is still painfully slow for only leveling 1 character at a time...

 

If I could pick one.... I would like the cooldown mechanics done in the same way ME:3 did. I want my power spam....

 

Still no Geth Juggernaut... * the Lore, I want my tank...... Hell, I'll take a Remnant Juggernaut....

Message 11 of 12 (143 Views)

Re: Detailed mp balance changes

★★ Novice

enemies are still huge bullet sponges and most guns are still garbage

upload is still an unfun pain in the *

they just barely increased the damage on a couple weapons so they can say "we buffed it" and nerfed one of the only means of decent damage (melee) to further mandate the grind for boxes

 

i get the feeling they don't actually want to balance MP and only made this patch so they can say "see? we listened!" with hopes that we'll be quiet after

Message 12 of 12 (142 Views)