July 2019
July 2019 - last edited July 2019
Rush is top but we want more maps in this mode .
July 2019
This update targets fixes for errant issues identified after the release of Junes mid-month update. This follows the release of a sequence of Hotfixes designed to address stability and performance issues, which continue to be a priority for the team for future updates.
In this update we’ve taken positive steps towards removing instances of the ‘Invisible Soldier’. We believe that the extreme instances of this issue have been stamped out, though we’ll be monitoring for any lingering issues. Further improvements have also been mode to performance, specifically when tanks are firing at infantry which would previously result in performance spikes
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Alongside that, we’ve also reviewed the performance of the P08 Carbine, and made some changes that should improve the effectiveness of the weapon, coupled with a fix that now allows for Specializations to be reset once players have obtained Weapon Rank 4. Additional fixes have been detailed below in full.
Our next major update (4.4) is currently scheduled to release at the end of August, and a first look at some of the new content and fixes for on going issues are also listed below. We’ll otherwise have a small update out early next week to enable Marita.
Adam Freeman
Battlefield Community Manager
Twitter: @PartWelsh
We have reduced the recoil, and increased the muzzle velocity for the P08 Carbine in a bid to improve its effectiveness
Kills in Firestorm are now awarded if the enemy player disconnects during the downed state
Fixes targeted at removing extreme instances of Invisible Soldiers
Specializations are now able to be reset on the P08 Carbine
The game will no longer stutter when killing enemies with tanks
Removed an unintended suppression effect that was applying to infantry soldiers when a tank fires it’s main cannon
The screen will no longer turn black when firing stationary cannons
The Arras sights on the Lewis gun now displays correctly when using extended mags
Rate Of Fire for the MKVI Revolver has also been reduced to 180RPM, from 200RPM
The correct crosshair now shows for the Mosquito FB MKVI on all load-outs
The Company will now display the correct amount of bombs for the JU-88
Players trying to spawn into airplanes should no longer get stuck on the deploy screen
Additional fixes are also targeted to improve performance and stability across all platforms
New Maps: Lofoten Islands and Provence
Increase in Max Rank to 500
Updates to Fortress Mode
New Weapons - In preparation for subsequent Tides of War Rewards (Panzerbüchse 39, Breda M1935, C96 Pistol Carbine)
Fixes for desynced top-gunner hitbox on certain Vehicles
Fixes for desynced soldier hitbox known to occur when reviving or vaulting
Our Updates may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible. For more information, please refer to EA’s Online Service Updates at https://www.ea.com/service-updates
As always, we value your input, and we want you to reach out to us with feedback. For general feedback, please use our Battlefield V section on the Battlefield forums or join us on the Battlefield V subreddit. Should you encounter any issues or bugs we recommend that you report them on our Battlefield V – Answers HQ forum.
You can also reach out to our Battlefield Community Managers on Twitter if you have any further topics that you would like us to write about in future blog posts. You can reach them on Twitter @PartWelsh and @Braddock512.
(Source)
/Atic
July 2019
July 2019
July 2019
That is the current plan @deetigo It's not just there for to sake of writing but that is our plan to get it fixed.
PC and PS4 patch is now live!
/Atic
July 2019