March 2022
March 2022
Which maps presently provide a poor opening experience because of the location of the Base Spawn? : This one for me is renewal, on 128p BT, both main bases on the initial spawn are directly next to each other and 9/10 end up with the defenders getting camped and unable to leave main spawn, moving the defenders initial main base to behind the mid gate in the wall would be a better compromise IMO.
How do you feel about the current balance between Infantry and Vehicles in Breakthrough? Balance is pretty poor on both sides, too many attacking vehicles (Boltes are still OP) if defenders had access to stationary weapons, i think this would help counter the numbers.
Have you played 64 player Breakthrough, and do you feel that this is the better way to experience the mode? Yes i've played, it's a much smoother experience but not to the intensity i would prefer, like 128p.
On which maps and Flags do you see the most immediate need for more line of sight blockers? Orbital for sure, the run from B Objectives to C is largely open with little cover.
Do you have specific areas on maps that currently stand out to you as lacking cover? As above.
Do you have thoughts on how we can better define traveling paths between objectives to keep combat focused? More use of Underground passageways/tunnels would make concentrated engagement areas.
Do you see improvement opportunities to make it easier to understand how to get from one objective to the next? would having more transport vehicles be an option (unarmed ones like humvees/quads etc) be an answer to this, having that ability to have smaller/unarmed transports spawn on captured points to help move between objectives would help massively.
March 2022 - last edited March 2022
March 2022
March 2022
Hey, I hope this is the right place for Feedback regarding the map design.
I've just read Dice's answer to the community's feedback and it seems like they've acknoledged a lot of our current complaints and I'm very much looking forward to seeing what you guys deliver with the next content update. I still do feel like some points have been left out.
In my opinion 2042 definetly does lack atmosphere. You guys over at Dice have created a great lore and a perfect setting for a modern shooter but to me it just seems like this whole story-line has been integrated in the game very poorly.
I think I'm speaking for the whole community if I say we want more grittyness and immersion. Bf1 is a prime example.
Maps need to be darker, Buildings have to be destructed, massive fires in the backround. All that sort of stuff you would expect in a global crisis.
The maps need to feel alive and dead at the same time. Make it look like people actuall lived there, like this once used to be home to families and now it's just chaos and fear.
We need urban maps, city maps and just in general a more infantry friendly setting. Right now at this point infantry is being devastated by vehicles and I think map design also plays a big part in this.
In conclusion: Everything 2042 needs is gritty, dark maps in a setting which is enjoyable to infantry and vehicles. Return to the classic Battlefield Atmosphere and set a tone that fits this lore.
Nontheless Battlefield is still about having fun so some elements like the platform from Damavand Peak or Levolution Events and little easter eggs would be great to see.
I hope this can help and I appreciate any effort put into fixing this game!
Looking forward to the next updates!
March 2022 - last edited March 2022
@Straatford87I will come back with a detailed feedback about this, but what I can say right now is that the idea of 64 players Breakthrough being the default and only mode is a GOOD decision.
EDIT:
Reading how many replies in the Map Suggestion thread have been made in such a short time made me wonder how hard will it be for the appropriate folks from DICE to actually extract all the top rated suggestions that have been mentioned there and get an idea of what the majority really wants.
So I thought a good idea would be that DICE makes a poll system where the community have the ability to choose from multiple answers that DICE things are possible to implement. I am not talking about one poll, but multiple polls about everything DICE feels that has to be changed. If such system is not available here in EA Answers EQ than just make a thread which links to a 3rd party poll hosting websites like StrawPoll.
Gives a very good look at what the majority wants.
March 2022
March 2022
March 2022
I would really like to see some more levolution. The tornados are awesome and i love them, but they shouldn't be on EVERY map. Maybe on a map like Kaleidescope, one of the buildings fall. Or even the tornados knocks some buildings down. Or a huge lightning bolt does. Some other weather would be cool too. Like maybe a heavy fog or a map with a heavy blizzard. Or maybe a tornado in a blizzard. The possibilities are endless. I just want to see some things that havnt been done, but going back to a game like bf4 with lots of levolution, would be cool.
Thanks for reading, I'm really looking forward what yall have in store, I really like 2042 and want to see it grow 😁❤
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