May 2020
I just went into team vanquish game and it was full due to AI...sweet lord thank you! Only minor problem is you need 4 real people to start a game but this should make it infinitely better to keep a game alive now on NA East, which was previously impossible...can't speak to the rest of the patch but this one alone may have saved team vanquish on pc.
May 2020
May 2020
The damage stays the same but you always get the critical vanquise EXP for normal vanqises
May 2020
So you can still switch teams at very first of game, but once it starts it doesn't look like you can unless you completely leave and rejoin..so safe to say I like the addition of AI...they are just like real players...never revive or wait to be revived and taunt after every kill...ha ha.
May 2020
They nerf liftoff like it wasn't even that broken they should make it 3 cost or 2 to make it useful cuz this upgrade is very expensive for what it does
Thank god they nerf borrow it was an unavoidable killing machine that ruin people's fun
Nerf last ditch cuz it is a lil bit busted
May 2020
May 2020
>E. M. Peach
>Can now cancel Space Cadet’s Gravity Smash
>Can now destroy Engineer’s Bullhorn Swarm
>Can now cancel All-Star’s Sprint Tackle
Good Update.
And I want that E. M. Peach cancels Spacestation's Cratermaker, too.
May 2020
@Gormey wrote:So you can still switch teams at very first of game, but once it starts it doesn't look like you can unless you completely leave and rejoin..so safe to say I like the addition of AI...they are just like real players...never revive or wait to be revived and taunt after every kill...ha ha.
Good stuff! Especially the no switching mid-match (that's been a huge problem since GW1). I'm hoping that the AI will help keep all modes populated so we can play any mode; TT is my favorite but I don't want to play only TT all the time. I would still love crossplay though, even with the bots.
Speaking of TT, I played a few rounds last night and didn't see any huge issues yet (although it sounds like Fleet Footed for NC is busted). Had a couple of AI briefly which is nice to keep things lively when people leave. Only got the new map once as I didn't play that long but it seems decent, the ending cutscenes are great (Zero has them both up on YouTube if you want to see them). Steam Blaster still seems nasty although much better with that rapid fire exploit gone.
Foot Soldier didn't feel as bad to play as I feared based on the nerf to his primary we got here. I didn't play Imp and I'm glad they nerfed the mech self-destruct as it was too large an AoE, but unsure of the rest of the changes to the character. I didn't notice a big problem with the new sprint speed but I still feel that characters should move at different speeds (All-Star should be slower than Imp for example), have a higher base movement rate and a lower sprint multiplier.
May 2020
May 2020
Why ?
The current meta seems pretty different from what founders was