Apex Legends : Quality of Life Improvement Requests

by Cabowse
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Original Post

Re: Apex Legends : Quality of Life Improvements

★★★★ Novice

@Cabowse wrote:

Map

  • Add a pinned challenge page where you can choose between your daily, weekly and event challenges @DoYaSeeMe 

I really need this. I vote for it.

Message 81 of 621 (4,469 Views)

Re: Apex Legends : Quality of Life improvements

★★★★ Novice
@MandatoryIDtag I agree with the loud SFX. Also the healing noise almost cancels out the footsteps. An option for lowering the volume would be excellent.
Message 82 of 621 (4,428 Views)

Re: Apex Legends : Quality of Life Improvements

@Cabowse I would like to snipers stun plays a bit more. It's really difficult to actually kill someone at 200+ meters with anything aside from a Kraber. Unless they are really in the open and don't know how to find cover, it difficult to land 2-3 shots to knock them. What makes it worse, at 200 meters, they can crawl and get revived.. By the time you get there they are healed and it's a CQC fight. But I don't know if I really want this, I get really frustrated with BFV when there are to many snipers on the map and you're constantly get 1 shot killed by them.

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Message 83 of 621 (4,421 Views)

Re: Apex Legends : Quality of Life Improvements

[ Edited ]
Champion (Retired)

@DarthValtrex   The alternative would be a higher headshot multiplier on headshots. As you said even if you get the knockdown they can still escape, at least if you're earning a knockdown you're creating much more pressure on that team than just forcing a heal.

 

E.g forcing gibby to dome revive teammates, wraith to use her ult to drag them to safety,lifeline putting herself at risk to push the revive.

 

Snipers are powerful yes but they're only actually effective against disorganised teams, and with most good players working as premades the ability to snipe is just not as viable as it should be.

 

The tricky part is doing so in a manner that doesn't  make the kraber invalid or shifting the meta straight to snipers and then we just end up with a reskinned PUBG.

 

On a side note @EA_David  @EA_Kent  any chance we can have this topic pinned? It's had a lot of forum member input and has been well organized by @Cabowse,i think it's a really good means of collecting player feedback as the basework is already in place for it.

Message 84 of 621 (4,410 Views)

Re: Apex Legends : Quality of Life Improvements

@MandatoryIDtag I think I would satisfied with another sniper event on and off. I enjoy it from time to time, but I don’t know if I constantly want the game to involve 1 shot knocks.

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Message 85 of 621 (4,404 Views)

Re: Apex Legends : Quality of Life Improvements

Champion (Retired)

@DarthValtrex  Yup, Big fan of A&D here. I'm not sure how popular it is as a whole though. :S

Message 86 of 621 (4,398 Views)

Re: Apex Legends : Quality of Life Improvements

Community Manager

@MandatoryIDtag 

 

Good call. I went ahead and pinned the thread. Keep the feedback coming!

 

 

/Kent

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Message 87 of 621 (4,366 Views)

Re: Apex Legends : Quality of Life Improvements

Champion (Retired)

@EA_Kent  cheers mate!

Message 88 of 621 (4,358 Views)

Re: Apex Legends : Quality of Life Improvements

★★★ Novice

пора хайповый вопрос поддерживаю

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Re: Apex Legends : Quality of Life Improvements

Message 90 of 621 (4,339 Views)