Re: Apex Legends Nvidia Reflex On vs Reflex On + Boosted Difference

by l_mRGogo
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Apex Legends Nvidia Reflex On vs Reflex On + Boosted Difference

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I'm an Apex Legends PC gamer. What is the difference between Nvidia Reflex On and Reflex On + Boosted?

My PC Informations: https://www.userbenchmark.com/UserRun/42613635

 

  • OS: Windows 10 Pro (10.0.19042.964)
  • CPU: Intel Core i5-9600K
  • Graphic Card: Nvidia RTX 2060
  • RAM: DDR4 3200 2OZ 2x16GB
  • Storage: NVMe PCIe M.2 512GB
  • Monitor: Asus VG248QE (144 Hz)

My game settings are all at the highest and my FPS in the game is 144

Edit: Monitor information added.

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Re: Apex Legends Nvidia Reflex On vs Reflex On + Boosted Difference

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I found a correct answer.


Source: https://www.nvidia.com/en-us/geforce/news/reflex-april-2021-games-mice-monitors-update/


Source2: https://www.nvidia.com/en-us/geforce/news/reflex-low-latency-platform/

We’re constantly updating and improving our tech through the launch of new Game Ready Drivers, new software development kits, and other advancements. Today it’s NVIDIA Reflex’s turn to be enhanced, with the release of a new enhancement for “Boost Mode”.

Each NVIDIA Reflex game includes “On” and “Boost Mode”, which players can opt to enable. Boost Mode increases GPU clock speeds in CPU-bound scenarios, allowing the GPU to submit frames to the display faster, thereby improving Reflex’s effectiveness.

With a new NVIDIA Reflex SDK update, Boost Mode further reduces system latency in certain CPU-bound scenarios where the render submission thread is the limiting factor. These types of CPU bound scenarios can occur when there are many objects to render on the screen at once.

Boost optimization is now available in Fortnite, and gamers in these CPU bound situations can see up to a 16% latency reduction. Valorant’s Boost optimization will be coming in a future patch. Based on pre-release testing, gamers could see up to a 15% lower latency in these CPU-bound scenarios:

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Re: Apex Legends Nvidia Reflex On vs Reflex On + Boosted Difference

[ Edited ]
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@l_mRGogo"My game settings are all at the highest and my FPS in the game is 144" that's so good bro, you must have some insane overclocks to get 144 on highest settings with your specs.

Message 2 of 5 (8,388 Views)

Re: Apex Legends Nvidia Reflex On vs Reflex On + Boosted Difference

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I haven't done any specific overclocking. Only X.M.P and Asus DIGI + VRM are active. My computer runs in a cool place and has NZXT liquid cooling.
Let's say they are compatible with each other and the correct configuration. Standard smile

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Re: Apex Legends Nvidia Reflex On vs Reflex On + Boosted Difference

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I guess nobody knows about it. (EA included in it)

Message 4 of 5 (8,336 Views)

Re: Apex Legends Nvidia Reflex On vs Reflex On + Boosted Difference

★ Guide

I found a correct answer.


Source: https://www.nvidia.com/en-us/geforce/news/reflex-april-2021-games-mice-monitors-update/


Source2: https://www.nvidia.com/en-us/geforce/news/reflex-low-latency-platform/

We’re constantly updating and improving our tech through the launch of new Game Ready Drivers, new software development kits, and other advancements. Today it’s NVIDIA Reflex’s turn to be enhanced, with the release of a new enhancement for “Boost Mode”.

Each NVIDIA Reflex game includes “On” and “Boost Mode”, which players can opt to enable. Boost Mode increases GPU clock speeds in CPU-bound scenarios, allowing the GPU to submit frames to the display faster, thereby improving Reflex’s effectiveness.

With a new NVIDIA Reflex SDK update, Boost Mode further reduces system latency in certain CPU-bound scenarios where the render submission thread is the limiting factor. These types of CPU bound scenarios can occur when there are many objects to render on the screen at once.

Boost optimization is now available in Fortnite, and gamers in these CPU bound situations can see up to a 16% latency reduction. Valorant’s Boost optimization will be coming in a future patch. Based on pre-release testing, gamers could see up to a 15% lower latency in these CPU-bound scenarios:

Message 5 of 5 (8,315 Views)