July 2020
The Heirlooms in this game are a sore point for me. It's kind of a joke really...and a bad one at that. $168 per event to get an heirloom, or get drastically lucky in an Apex pack, or open 500 apex packs. I've been playing since launch day, and do not have an heirloom yet. While I'm taking ab break during Season 5, I was playing up through most of Season 4.
I'm sure OP is aware that his friend "got lucky". The point is there has to have been a better way...maybe not for EA's income numbers, but certainly for the players. Heirlooms are not a new concept in gaming. Many MMO's have this sort of thing, and they are tied to ridiculous, no-life level grinds. So when you see someone with a set, you know that's someone who has put serious work in, not "got lucky" or spent a bunch of money.
For example, Planetside 2 has Heirloom level cosmetic pieces for your soldiers and vehicles. Each one is tied to a 4 or 5 tiered series of major in-game grinds...in a way like Apex's miulti-tiered badges but a much longer grind, more badges, and more tiers. To put it in perspective, I played Planetside 2 for 4 years on PS4 and never got a single heirloom level piece. I'm close on several things, but it's too much of a concetrated grind for me to keep going on it. Still it can be done in-game, and that's the point.
July 2020
July 2020
July 2020