September 2019
September 2019
@lindaaars, I'm not sure but since the top picture is a leotard, I think they fixed the pants to reflect that. This same leotard would work that way with other pants, so my guess is that your favorite pants might have been coded wrong and were fixed. Not sure though!
September 2019
September 2019 - last edited September 2019
@lindaaarsI extracted those pants, they came with City Living btw. I can't find anything wrong with the item tags.
I tried the top with all other pants and those are the only ones that do that, and since the bottom aren't "leggings" and they are normal pants, I would guess it's a flaw with how the pants' mesh is configured.
September 2019
September 2019
September 2019
September 2019
It's a sort layer number issue. Leotard has higher sort layer number than pants. This number tells the game in what order to layer CAS items. Skin details have the lowers number 2100, full body clothes have 10600, pants have 14000, tights and socks have 10500 (that's why they layer under the pants). You can create an override file with correct sort layer number. But if you want it to get fixed for everyone, you need to report about it to EA. They have thousands of files, and unless you point that there is a bug they won't know it. You can read about sort layer here:
http://sims4studio.com/thread/2310/cas-sort-layer
September 2019
@lindaaars, it is probably best to make a bug report about this in the Bug Report section: https://answers.ea.com/t5/Bug-Reports/bd-p/The-Sims-4-Bugs
Hopefully it will be fixed.