@paron2005 , I have to agree with you! I also want the ability to have a residence next to or above a store or restaurant! 😃 This is how historically many establishments were, and might still be in some places! I know @SheriGR has made a bakery/tea shop with a family residence upstairs.💗 You can play it and "live" there, but it doesn't recognize it as your Sim's home (for example any children will not return to the store after school, but instead go to their official home, so you will have to bring them to the store afterwards if you want them to "live" there.
Hopefully they will add mulit-type lots in the future! 😉
@Trismagistos , yes it is a nice work-around, but we are still hoping for an update that really allows this to be a thing in our game!
I think I would like working retail better this way, like we did in The Sims 2!
I'm sure your vet clinic / home was a cozy comfortable place that made the patients feel at home!
@Psychotps , although I agree that TS3 would be much better if they fixed the performance issues, I still wouldn't call it a perfect game for me. Even at the start of TS3 before the performance tanked, I was still bored compared to the early stages of TS2. (I am using bored relatively speaking, since as a Sims game it was still fun, but I felt that TS3 took a big step back in terms of gameplay compared to TS2. It's saving grace was the CASt color/pattern wheel feature! If it wasn't for that, I would have abandoned it and gone back to TS2. )
I actually hated leaving the house in TS3 (mostly due to the performance issues which were worse for me when traveling) but also because most of the time when traveling to a public lot, there were no other Sims to interact with! So, unless I was collecting bugs and seeds or fishing, there was little reason to venture out. (I disliked buying the recipes) and the many of the shopping locations were rabbit holes, so why not just stay home. But then again, I enjoy family play! I did really love the Generations EP for TS3 , though, for that very reason! 💗
To me a perfect game is TS2 gameplay, with TS3 customization, and TS4 graphics and multi-tasking! (And a few more features from each such as TS3 ability to play as the pet, and TS4 ability to live-drag objects like plates! ). TS2 gameplay was really deep and challenging, so for me the perfect game would have to have its gameplay!!!
And not to leave TS1 out in the cold, I would have TS1 and TS2 music especially for Build Mode, Buy Mode, and CAS. And Superstar and Makin' Magic because those packs were terrific!
There are a few things I love about this thread. I love that the OP was about toddlers but the thread branched into things like including disabilities and multi-use lots. I love that this thread has been going for almost three years. I love that the first reply was from a hero saying that AHQ was only for solving issues and that feedback belonged elsewhere. Is this OP the original "feedback" post that led to the GD&F board?
Anyways, I'd like to return to the OP and state my "me too" opinion. In the three years since the OP, I think we've only seen a handful of new furniture items, a couple hairstyles and maybe a dozen or so new clothes options added for toddlers. Interactions with toddlers is still pretty stale. Parents definitely should be holding their toddlers more often. Toddlers should be sitting in laps and cuddling while reading a book or watching cartoons. I also find it very frustrating that they can't play together. The only "play" interaction is kind of ridiculous and sometimes my toddlers get hurt then angry or sad about it. I hate that the parents can't sit and play dolls and don't have some other kind of game to play (aside from flash cards?). Speaking of flash cards, this activity should always build communication skill regardless of the flash card topic. Reading should build cognitive thinking skill in addition to the imagination skill. At this point, I'm guessing that nothing will change but a person can hope, right?