July 2020
Yeah.. I'm not gonna touch ECO before the major bugs are gone. Can't be the only one right? xD
July 2020
for me, Eco is still worth playing, and not everyone has the glitches or the same glitches. And what be a major glitch to you may be minor to someone else. Despite the glitches, I believe it is still one of the best packs they put out. All packs have glitches and it will always be that way. I think you would be waiting for a long time.
July 2020
@SisterGloomy, that is entirely up to you. However, until some of the bugs get fixed I am only playing new Save Game files so that any bugs will not mess up any long time save games of mine.
@RavenLure, usually glitches are just things that happen to your game and probably can't be replicated with any consistency in anybody else's game. This would include things like Sims randomly getting stuck and need to be reset.
Bugs, however, are things that usually apply to most people, at least if they meet the right conditions. (There is even a Bug Report forum here on AHQ!) For example there was a long period of time that many of the plants at the Romance Festival (City Living) would be in odd areas, some floating in the air or spawning under tables. This bug has been fixed, but while it was active it happened to everybody who went to the Romance Festival. Here are a couple of pictures showing misplaced plants and dirt piles for those not in season.
July 2020
July 2020 - last edited July 2020
I haven't updated my game since 1.62. I always wait to see what new bugs the updates come with. And lord. Major bugs right now not just with NAP for example from ECO but just from the update in june. So I guess I'll be waiting a long time cause EA isn't the best at fixing bugs fast. xD
You guys don't have problem with NAP, stealing, pets disappearing and sims cancelling what they are doing all the time?
July 2020
@SisterGloomy Yeah there's nothing wrong with waiting a short while to get the Eco Lifestyle pack but it does add some pretty awesome new game-play, CAS, and build/buy items. Off-the-grid living is so much better now! I agree that the NAP system could use some tweaks in a future game patch but for now it can be controlled to an extent by disallowing NPC voting in your game options. Some of the NAPs are working just fine & with NPC voting disallowed my Sims get to pick which ones are active. There are also built-in cheats to instantly activate or repeal any NAPs that you do or do not want in your neighborhood. I also agree that there are definitely some bugs that need to be fixed & I'm keeping my fingers crossed that we'll see some of that in the next game patch.
July 2020
July 2020
I think I'll wait until Christmas to get eco living.
July 2020
@RavenLure, I agree, I am enjoying the Eco Living pack so far. I do wish it had a bit more explanation, but I have been having fun discovering things as I play!
@SisterGloomy, I've been having problems with Sims cancelling what they are doing for well over a year. I guess you are lucky that you are only having problems with it now. As for the other things you mentioned, I haven't had them occur yet in my game. So far I haven't had the Sharing is Caring NAP enacted, and the only negative NAP I have had is the Roughhousing one. But once I realized that if our Sims have enough influence points we can vote more than once, I haven't had any problems with getting the NAPs that I want and keeping the ones I don't want from being voted through!
I do realize that some people are reporting that NAPs enacted in other neighborhoods will bleed through to theirs. So far this hasn't happened to me. This might be because for each household I play I play with an entirely different Save Game file. Maybe that doesn't make a difference, but it seems to be the only explanation I can think of for why this hasn't happened to me yet. I might have to test that out soon!
As for the pets that go missing, I haven't had that happen either, but I have been avoiding playing pets since the pre-pack patch, with the exception of one household where I needed to use a pet to test a friend's house that she made. So far the dog has not gone missing. But that is the only house I've played a pet in since then.
@Psychotps, I haven't tried all the new items yet, but so far the fabricator and the fizzy juice maker are working just fine! The Eco footprint may be broken, but I also wonder if I just expected it to work a certain way and that I've been wrong in assuming how it would work. I do wish they had given more explanation in how some of the new systems and items work in this pack.
July 2020