Re: What needs buffing and nerfing?

by Trolloween
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Original Post

What needs buffing and nerfing?

[ Edited ]
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If everyone can just list what they think needs to change right now to balance the game that would be helpful. If there's enough replies we can see if people are saying the same units and hopefully it will change.

 

Please don't write paragraphs of game examples and why you're saying what you're saying just a list and what you'd change. 

 

Mine are:

 

Artillery - make it more expensive, fire slower

Orca - slower movement speed or reload slower

Orca bomber - let it be one shot by phantoms 

Sandstorm - less hp, less base damage 

Liang drone - last a shorter time when on a pad (much shorter) 

Hammerhead - increase movement speed and/or increase dps

 

Also think slingshot should do more damage but I've never used it myself because it can't stop an orca. 

 

Hopefully if some changes are made there will be more variety in games. I am really bored now of drone and orca spam from gdi and artillery being rolled out by nod so quickly you can't possibly kill them effectively.

 

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Re: What needs buffing and nerfing?

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Slingshot - should be raider

Scorpion - a little more health so that a buffed scorpion can survive from an Orca

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Re: What needs buffing and nerfing?

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@xrmiao4 wrote:

Slingshot - should be raider

Scorpion - a little more health so that a buffed scorpion can survive from an Orca


I agree with slingshot, maybe the same for shatterer too because currently it's awful. 

 

Something needs to change with drones too, maybe make them 4 unit squads but let them deal more damage? Not really sure what to do that doesn't make them useless. 

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@xrmiao4 wrote:

Slingshot - should be raider


There is no unit which has both raider and can attack over two tiles. Probably because this combination would be overpowered.

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@Trolloween wrote:

Something needs to change with drones too, maybe make them 4 unit squads but let them deal more damage? Not really sure what to do that doesn't make them useless. 


Which drones do you mean, the GDI Drone Swarm or the Nod Laser Drones? I am pretty sure that both consist of 4 members each.

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Gdi drone swarms are 5 units. Takes so long to kill they have become the main way to hold and steal pads in many games. It seems glitchy when using bikes against them too, just never consistent in how many shots it takes but I haven't really tested this.

 

Laser drones could use a small buff maybe since they aren't used by many. But the issue with all these balance changes is they always assume equal levels so when you face any unit several levels above its immediately op. A single laser drone can kill a bike when levels are far enough apart. 

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Re: What needs buffing and nerfing?

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@Mister_Crac wrote:

@xrmiao4 wrote:

Slingshot - should be raider


There is no unit which has both raider and can attack over two tiles. Probably because this combination would be overpowered.


The disruptor.

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@xrmiao4 wrote:

The disruptor.


Well the Disruptor is mis-designed anyway. It deals quite some high damage against vehicles, when actually it is meant to be fighting against infantry.

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Re: What needs buffing and nerfing?

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@Trolloween wrote:

Gdi drone swarms are 5 units. Takes so long to kill they have become the main way to hold and steal pads in many games.


Well they have been nerfed a bit with June's balance update. They have less health now.

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Re: What needs buffing and nerfing?

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@xrmiao4 wrote:

@Mister_Crac wrote:

@xrmiao4 wrote:

Slingshot - should be raider


There is no unit which has both raider and can attack over two tiles. Probably because this combination would be overpowered.


The disruptor.


And the Disruptor is in fact overpowered lol

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