December 2018
Commanders,
We have released an update with some balance changes and bug fixes.
Balance Changes
GDI
Riflemen
"This will allow Riflemen to win against Shockwave Troopers and Flame Troopers in a 2v1 situation."
Talon
"This helps push Talon into a stronger anti-infantry unit, especially against units such as Shockwave Troopers and Flame Troopers."
Rhino
"This change allows Rhinos to take down infantry a bit faster."
Nod
Militants
"Similar to Riflemen, this will allow Militants to win against Shockwave Troopers and Flame Troopers in a 2v1 situation."
Flame Tank
"This change will give players more time to respond to a Flame Tank attacking their base. The lower health will also make it easier to destroy."
Kane
"Kane was oppressive when a player was ahead. This change will give players a window where they counter."
Bug Fixes
December 2018
I hope this also helps against Zone Troopers, as GDI the only counter against them seems to be shockwave troopers - turning many GDI vs GDI games into shockwave/zonetrooper micro-fests
December 2018
December 2018
December 2018
The description of the change to Kane's Obelisk of Light doesn't make sense to me, is there a typo or can someone explain this text?
"Kane was oppressive when a player was ahead. This change will give players a window where they counter."
December 2018
December 2018
@acallan1 wrote:The description of the change to Kane's Obelisk of Light doesn't make sense to me, is there a typo or can someone explain this text?
"Kane was oppressive when a player was ahead. This change will give players a window where they counter."
- Obelisk death timer duration decreased to 30 seconds (was 45 seconds)
Strongarm and kane's turrets slowly lose HP. This is the death timer. So if kane deployed his tower and nothing shot it, it would self destruct in 30 seconds now rather than 45. Shooting it will speed this process up.
December 2018
December 2018
Can you please change nod drones? I mean they literally one hit almost every unit they shouldn’t be able to damage air units or something. Plus how much it costs and it’s unit speed is so broken of unit rotation situations.
December 2018 - last edited December 2018
Are those the stupid self-destruct bugs that come in pairs? Re-F-in-diculous is what they are. Basically, if an opponent has those, they're pretty much unstoppable. I've sank $20 into this game and after the 20+ time being taken out by those dumb bugs without any way to effectively counterattack. I'm thinking I'll bug out *myself* and quit for a while... for two or three months/years... until they fix this. And they thought the flame tank was a problem? These drones need to be exterminated.