February 2021
Hey, UFC Community!
Here are the latest patch notes for UFC 4:
Fighter Updates:
• Added 2 new fighters, Aleksandar Rakić and Marvin Vettori
Gameplay Updates:
• Increased Permanent Block Damage
• Fixed issue with pivot counters damage
• Decreased defender scramble cost against the Hiptoss from Collartie and Muay Thai
• Attempting the Muay Thai Hiptoss now requires a 20% stamina advantage
• Slowed down Jab - Question Mark Kick combo
• Slowed down Jab - Tornado Kick combo
• Slowed down Knee on Belly fake
• Made Mount to Half Guard Transition a little more readable
• Polished the ending of various animations
• Forward Back Clinch Drive Takedown
• Back Clinch Forward Drive Turn Slam
• Cage Back Clinch Forward Drag Takedown
• Side Saddle to Back Side Transition
• Heel Hook Escape to Mount
• Fixed an issue with evasion consistency on the Back Lean
• Decreased defender stamina drain on tower takedown scrambles
• Fixed lack of evasion in single leg shots from combos
• Fixed camera angle after the submissive over under trip
• Fixed scramble animation for the submissive over under trip
• Fixed rare issue with evasions in ground and pound not taxing the attackers stamina
• Significantly slowed down the fatigued/stunned rear elbow
• Fixed rare issue where body uppercuts could cause head hit reactions
• Fixed issue where body strikes that redirect to the head would deal more damage and bypass the block
• Fixed issue with knees sometimes being treated as a miss, despite visually connecting.
• Fixed issues with the Dominick Cruz’s Special Outside Lunge. It now has the proper evasion windows and can actually evade two strikes
• Fixed cases of 10-8 rounds being awarded without a significant amount of damage being dealt
• Fixed rare issue where fighters could get stuck when striking out of the clinch
February 2021
February 2021