Re: Star Fighter's broken on Galactic Assault

by Peligrad
Reply

Original Post

Star Fighter's broken on Galactic Assault

★ Apprentice

The game is being ruined by piolets spawn camping on Galactic Assault maps. People who like ships already have a Star Fighter game mode,  they should not get top the leader boards for strafing infantry until have enough for two hero spawns to finish the game. That is the most boring gameplay and is ruining an otherwise fun game. So Broken!

Message 1 of 5 (583 Views)

Re: Star Fighter's broken on Galactic Assault

★ Guide

I feel the exact same way. I like that bombers are useful for taking out land vehicles. And fighters and interceptors should be able to deal with other flying craft, but as of right now a good interceptor pilot can just kill everything and everyone all the time.

 

The only thing in the game that can deal with a good pilot who is already in the air is a specialist with 750 kills with the specialist. You can't even buy a ship and fight him because he will spawn kill you if he's good.

 

I think that planes need the explosive radius of their primary weapons removed which would make it much harder to hit infantry with planes. 

 

I also think that infantry need aim assistance of some sort to help them hit planes with their slow projectile firearms. 

 

It would be fantastic if either heavies were giving a hit scan ion shot version of sentry or if stationary turrets with good anti-air craft capability were added.

Message 2 of 5 (561 Views)

Re: Star Fighter's broken on Galactic Assault

★ Apprentice

I think fighters have nothing to do in ground battles. In addition they collect a lot of points which is illogical since they do not participate directly in the taking of zones or other objectives. It becomes impossible to be in the best players if you do not use a ship. Personally I have no pleasure to drive. And I am frustrated to see players doing nothing useful to the win be at the top of the leaderboard. Not to mention that often they can take the heroes to the end of the party and dominate even more. Yesterday a player finished with 40,000 score points and I had 6,000 while I was very active. It's so annoying that I get angry regularly. It is absolutely necessary to eliminate the possibility of using vehicles flying in the terrestrial parts. And if you want so much to have flying vehicles then you have to drastically reduce the points they earn.

 

---------------------------------------

 

Je pense que les fighters n'ont rien à faire dans les batailles au sol. De plus ils recupérent énormement de points ce qui est illogique puisqu'ils ne participent pas directement à la prise des zones ou autre objectifs. Il devient impossible d'être dans les meilleurs joueurs si on n'utilise pas un vaisseau. Personnellement je n'ai aucun plaisir à piloter. Et je suis frustré de voir des joueurs ne faisant rien d'utile à la victoire être en tête de classement. Sans compter que souvent ils peuvent prendre les héros en fin de parti et dominer encore d'avantage. Hier un joueur a fini avec 40 000 point de score et j'en avais 6000 alors que j'avais été très actif. C'est tellement énervant que je me met à colère régulièrement. Il faut absolument supprimer la possibilité d'utiliser des véhicules volant dans les parties terrestre. Et si vous tenez autant à avoir des véhicules volants il faut alors réduire drastiquement les points qu'ils gagnent.

 

 

Message 3 of 5 (550 Views)

Re: Star Fighter's broken on Galactic Assault

★ Guide
They need to make reinforcements not get points from kills at all, or just give them a base or boost once the objective is met and the stage moves on. They aren't supposed to be a place to earn 800 points to make 30k so you can Bogart other things later. Remove their ability to earn points, isn't the ability to WIN good enough?
Message 4 of 5 (527 Views)

Re: Star Fighter's broken on Galactic Assault

★ Guide
I agree Stahn. All reinforcements need to suffer the same BP income penalty that aerials and enforcers suffer. It makes no sense that you earn no BP playing a 200 hp aerial but you earn tons playing a 1000 hp armored tank that 1 shots everything else on the map. I’m so sick of players hoping from one overpowered role to the next and getting stupid amounts of score because they played the overpowered role while I played a more essential role and played it better but got no reward
Message 5 of 5 (481 Views)