March 2019
A scarab can destroy a harvester. A full health zone trooper. It should be an epic vehicle that cost more if it’s goig to be that powerful. It’s freaking ridiculous. So dang frustrating
March 2019
Just beat a scarabs player and have look at his profile and find this hilarious play. Definitely overpowered lmao he builds only scarabs and slaughters temple of nod units with ease .
March 2019
They should be scraped all together or just become mines.
March 2019
Battalia will be by any minute now to correct you. Lol
March 2019
March 2019
Scarabs are high tech units that can be deployed without even having a harvester at the cost of only 30 bucks. Such BS.
March 2019
March 2019 - last edited March 2019
Can't anymore since my fragile drones that are easy to kill have become more expensive for no reason whatsoever and infantry is too slow to keep attacking them at the other side of the map.
Bottom line is that they are too powerful. No entry level unit can take out a harvester with 2 hits like they can.
March 2019
Battalia's guide is seriously useful. The link is:
Also, there is a really good video on Youtube which explains how to deal with scarabs:
March 2019
@BattaIia wrote:
I think I just lost a few brain cells watching that replay xD
Scarabs aren't too powerful, they simply provide a much stronger puzzle to conquer than most units. At low tiers most players skimp on the meat of their army (I'm looking at the red player with 1 unit and 5 tech lab units, but the blue player is just as guilty at 50% tech)
If you don't bring a scouting unit, then at least bring a 2 range unit. Heck, Red player even had basilisks but didn't want to use em.
Anyways, scout and beat them before they can set up, or 2 v 1 them with units you are okay with losing. Super easy to take down, I've not lost to a scarab player in the last 3 months of playing.
I knew it was coming lol