Re: Riflemen or War Dogs for scouting?

by xrmiao4
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Re: Riflemen or War Dogs for scouting?

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Riflemen do a lot more damage. They can stop scarabs and MGs with ease.

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Re: Riflemen or War Dogs for scouting?

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@xrmiao4 wrote:

Riflemen do a lot more damage. They can stop scarabs and MGs with ease.


Yeah, this. I am regularly using them for that now.

Message 22 of 29 (399 Views)

Re: Riflemen or War Dogs for scouting?

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I give up dogs until their speed are back!

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Re: Riflemen or War Dogs for scouting?

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@infantyman9244 wrote:
@AlphonseDisciple
Killing rifles yes I agree, but killing other troops fast enough not so much.

Riflemen, Militants, Flame Troopers, Chem Troopers, Scarabs, Shock Troopers... all of these Dogs are better against than Riflemen. 

Message 24 of 29 (382 Views)

Re: Riflemen or War Dogs for scouting?

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Riflemen take down Machine Gunners? I don’t believe this. You serious??
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Re: Riflemen or War Dogs for scouting?

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If your opponent starts with MG, yes

Enough time to kill before they sit down

Message 26 of 29 (377 Views)

Re: Riflemen or War Dogs for scouting?

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I do it all the time.  Guys start right off with MG's before anything else.  I can kill the MG with my rifle - and then often their own rifle or rocket squad.  Now they're down 30-50 tib.  I still have my own 10 Tib unit.

 

Its no different then when they start with Scarabs - same result.  Most of those guys just quit, uh, 'lose connection' immediately.

 

Even with the Nod cycles - think I'm still running rifles 1st for both faction.

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Re: Riflemen or War Dogs for scouting?

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Nod balls are fun to run
Message 28 of 29 (322 Views)

Re: Riflemen or War Dogs for scouting?

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@xrmiao4 wrote:

If your opponent starts with MG, yes

Enough time to kill before they sit down


Oh gotcha. You mean before they get setup. Makes sense. 

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