February 2019
Riflemen do a lot more damage. They can stop scarabs and MGs with ease.
February 2019
@xrmiao4 wrote:Riflemen do a lot more damage. They can stop scarabs and MGs with ease.
Yeah, this. I am regularly using them for that now.
February 2019
I give up dogs until their speed are back!
February 2019
@infantyman9244 wrote:
@AlphonseDisciple
Killing rifles yes I agree, but killing other troops fast enough not so much.
Riflemen, Militants, Flame Troopers, Chem Troopers, Scarabs, Shock Troopers... all of these Dogs are better against than Riflemen.
February 2019
February 2019 - last edited February 2019
If your opponent starts with MG, yes
Enough time to kill before they sit down
February 2019
I do it all the time. Guys start right off with MG's before anything else. I can kill the MG with my rifle - and then often their own rifle or rocket squad. Now they're down 30-50 tib. I still have my own 10 Tib unit.
Its no different then when they start with Scarabs - same result. Most of those guys just quit, uh, 'lose connection' immediately.
Even with the Nod cycles - think I'm still running rifles 1st for both faction.
February 2019
February 2019
@xrmiao4 wrote:If your opponent starts with MG, yes
Enough time to kill before they sit down
Oh gotcha. You mean before they get setup. Makes sense.