March 2019 - last edited March 2019
chembuggy is to strong.. it seems like u didnt watch any of my games. it just wins games on its own. specialy because it has raider. Unbelievable u are unable to see that just because most tib players are p2w guys without any skill or brain... to bad and srsly most of the games i lose are because enemie is running chembuggys. there is no other unit killing infanterie like that and it needs some balancing! i just played another 5 games and at least 3 of them got desided by chembuggy. if u cant relize it u are blind. buggy cuz a reaction if u just play infanterie instat your enemie goes lol and counters it with wheels or wardogs also buggys are fast and have raider. your flametroops dont.
March 2019
GDI doesn't seem to have the anti-inantry version of the chem buggy now does it? I would want to suggest either a Gatling or electric themed anti-infantry vehicle. either a weaker tesla tank or a anti-infantry only gatling tank.
March 2019
@BattaIia wrote:
And I did play with chem buggy. I dropped them for flames because chem buggies can't hold pads and are poor value, and synergize poorly with NOD's strong warfactory. I also tried venoms but the same issue persisted.
Out of curiosity, would you tell us what deck(s) you are using?
March 2019 - last edited March 2019
@thealcani
Listen, you can scream until you are blue in the face that scarabs are OP. Won't change the fact that it isn't. Same with Chem buggy. You find it doing great value? Awesome! Keep it up. It's a fun unit to use. But it's not consistent enough for top players to consider it viable in the current meta. Why? Sometimes you kill 1 rifleman and they never build another infantry. Score. Sometimes you kill 3 jjt and then lose because something looked at the chem buggy wrong and it died on the pad you asked it to hold when the nuke went critical. Boo. That's why good players prefer chem troopers, they are consistent and reliable. Chem buggy is one of those units that is fun to play, but not in a competitive setting.
@Mister_Crac
Currently my NOD deck is:
Flames/Wheels/Bikes/Scorpion/Stealth Tank/Banshee - Oxanna
but I'm toying around with the basilisk since it is one of the only NOD units that can counter the avatar, and there is SO many avatar players right now it's silly. Thealcani is worried about chem buggies, but the avatar is like a chem buggy for vehicles AND infantry, lol.
As for my GDI, I am running an MG deck centered around the mg team (which is easily shut down by both chem troopers AND chem buggies I might add) and finding good success. Poor chem buggie players get so angry when they can't get to the mg team as it rips their buggie apart =p but the jade missiles are problematic.
March 2019
@BattaIia wrote:@thealcani
Listen, you can scream until you are blue in the face that scarabs are OP. Won't change the fact that it isn't. Same with Chem buggy. You find it doing great value? Awesome! Keep it up. It's a fun unit to use. But it's not consistent enough for top players to consider it viable in the current meta. Why? Sometimes you kill 1 rifleman and they never build another infantry. Score. Sometimes you kill 3 jjt and then lose because something looked at the chem buggy wrong and it died on the pad you asked it to hold when the nuke went critical. Boo. That's why good players prefer chem troopers, they are consistent and reliable. Chem buggy is one of those units that is fun to play, but not in a competitive setting.
@Mister_Crac
Currently my NOD deck is:
Flames/Wheels/Bikes/Scorpion/Stealth Tank/Banshee - Oxanna
but I'm toying around with the basilisk since it is one of the only NOD units that can counter the avatar, and there is SO many avatar players right now it's silly. Thealcani is worried about chem buggies, but the avatar is like a chem buggy for vehicles AND infantry, lol.
As for my GDI, I am running an MG deck centered around the mg team (which is easily shut down by both chem troopers AND chem buggies I might add) and finding good success. Poor chem buggie players get so angry when they can't get to the mg team as it rips their buggie apart =p but the jade missiles are problematic.
Hmm. What a surprise! You run a NOD deck!
March 2019 - last edited March 2019
Yea, I've run a nod deck and a gdi deck since the day I unlocked NOD? Don't you? And I've mained NOD for the last 4 months? What's the issue?
March 2019 - last edited March 2019
I've never run a NOD deck except once after unlock. I didn't like the cheesy units and the stupid voices but that's neither here nor there nor relevant.
My post was in reference to how you always seem to defend NOD when in my experience nod seems to have the upper hand. I lose more games against NOD than GDI.
March 2019
March 2019
March 2019