March 2019
Soooo... Rather than the tedious back and forth with the sometimes infuriating " Balance " changes...
Try incentivizing more diverse deck CHOICES.
For Example...
A Credit BOOST for WINNING with a Full Theme Deck:
*All Air Deck ( Jump Jet & SandStorm count as Infantry and Air )
* All Infantry
* All War Factory
* All Tech
* All Crawling Creepy NOD Units
* All Bipedal Walkers
* All Units with Tracks
* Most Expensive Deck
* Least Expensive Deck
EXTRA CREDITS for NOT Killing a Single Harvester
or
Winning by Base Kill rather than using the Nuke
or
Recovery from losing first Nuke but STILL not Using the Nuke or killing a Harvester
or
Harvesters Are Impervious to attacks UNTIL first Nuke
or
Bonus for winning with the least amount of Units AND Bonus for keeping your units alive...
Could even have a Random Deck Mystery Function...
... just some thoughts to keep things interesting while we anticipate Alliance Map Wars 😎 👍👍
March 2019
Yeah, a little bonus for winning a battle with an unusual deck sounds like a cool idea to me. Gives the players an incentive to try out and experiment more. :-)
March 2019