October 2017 - last edited December 2017
Let's collaborate and compile helpful game tips.
(For a Spanish version have a look here.)
CLASSES
HEROES
WEAPONS
COUNTERING
GAME MODES
MISCELLANEOUS
XP, and thanks to:
October 2017 - last edited October 2017
It's G unless you changed the keybinding and you don't destroy it. You dismantle it to be set somewhere else. Easier to move the turret if you're advancing or retreating.
Also for mine: As a heavy, if you crouch you can cover your feet to further protect yourself with the shield at the sacrifice of your mobility. This is great for covering rooms or need to ambush a team.
October 2017
Officer: Your turret explosion can be quite powerful, if you're forced back and your turret is ignored, you can remote detonate it to do quite a bit of damage to your attackers.
Strike: Save your points for the rocket trooper. As much of the feedback will attest, it's quite difficult for the FO side to win this game mode, I found that if I took a rocket trooper and flew through the woods fast I'd have more luck than with any other class.
Galactic Assault: As droids, Push Push Push the objective. When on the droid side I've noticed my team will lose more when folks fight around the MTT rather than near the Ion Blasters. Focus on where the Ion Blasters are spawning, and when the position changes try to rush forward to it. The clones can damage the MTT from as much as 100m away, and it's quite easy for them to find an awkward safe angle to hit the MTT from, even if it's being actively piloted. You get info about the ion carriers' location, use it.
November 2017
If you see something shiny in the distance, DUCK! It's probably a sniper taking aim.
November 2017
hmm have fun.
I do want to try with friends as a heavys create a shield wall.
Flying wise always adjust your speed on console its default is the left stick. The Slower you go the tighter corners you can pull off.
Personally I found the bomber to be the most effective. The tie bomber means you can fire 3 missles and auto matically at 3 dif targets plus fire another 2 at a single target so you can have 3 missles chasing one person. Y-bomber always use that ion canon. it fires fires for you and stuns ships around making them easy targets for allies.
November 2017
Also as a specialist use them thermal binoculars incredibly useful. If you can see them directly you can tag them for allies to see.
November 2017
on Takondona castle the strike mission. As the first order speed is key. Once you have the artifact run in zig-zags towards the objective. your team mates should try and stun rather than kill as they spawn were the objective is.
Big tip: Reinforcements can't pick-up the objective.
November 2017
November 2017
November 2017
This is from my experience in the beta but I'm sure this still holds true from the game play I have been seeing on streams.
During the beta I had some trouble taking down the A-wing because it is extremely fast and maneuverable, making it a hard target to hit. I Have found the most effective way to take down A-wings is to attack it from a distance. If you get too close you can easily be out maneuvered and will have a extremely tough time getting a lock on it and a good chance it will kill you instead. Keeping a distance from the A-wing puts it out in the open making it easier to hit and drastically takes away the advantage of it's maneuverability.