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Re: Ideas/Suggestions for The Sims Mobile

by PlanetAuto
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Re: Ideas/Suggestions for The Sims Mobile

★★★★ Novice

As I go up in levels, I see more and more furniture unlocked.  Okay, that's not bad.  but what I'd really like to see is more cosmetic options for my character(s).  I'd like to see more hairstyles, more beard styles, more clothing, etc.  Can we get some more of those?

Message 21 of 375 (1,214 Views)

Re: Ideas/Suggestions for The Sims Mobile

★★★★ Novice

Here's another idea.

 

I see that one of the recurring special events includes painting.  Why isn't this a hobby?  I'd love to have my Sim pursue art.  Household items could include a drawing table, an easel, and a life-size or table-top poseable mannequin.  decorations could include things like a landscape painting, a still-life painting, etc.

Message 22 of 375 (1,199 Views)

Re: Ideas/Suggestions for The Sims Mobile

★★★★ Novice

(I'm hoping the EA folks actually monitor these).


Here's another idea:  Add more outdoor stuff, like patios and decks.  I'm fine with making the patio something you have to buy, like a room, but at least let me do it.  Then we should also get to place patio decorations, like potted plants, chimeneas, bar-b-cue grills, patio chair and lounges, etc.  All the programing would be the same as filling in a room, but there wouldn't be walls.

Message 23 of 375 (1,199 Views)

Re: Ideas/Suggestions for The Sims Mobile

★★★ Apprentice
Massage tables are a nice idea, as a useable reward from a Cosmetologist job would be great. A day spa would make a nice addition to the game, could unlock new hairstyles or sim beauty enhancements as a reward as well. A spa could add chances to get promotional opportunities like the ASOS event from health and beauty companies, I’m all for in game cross promotion if we get awesome items to use even if they don’t come with an event too.
Message 24 of 375 (1,204 Views)
Highlighted

Re: Ideas/Suggestions for The Sims Mobile

[ Edited ]
★★ Guide
I think in regards to the heirloom tickets the game is really imbalanced:
-It's easy to ears green tickets and to collect all the 1-star trophies. (I managed that in 6 weeks)
- but then it takes really long to collect 40 blue tickets, I have 37 after playing for two and a half months.
- and purple one's even seem impossible to collect.

The problem with that is that the heirloom game aspect looses importance after you have all the 1-star trophies. Because the other tickets are just sooo hard to get. It doesn't even really make sense to retire your Sims, because you still get the 1-star trophies and you can only sell them for 4 blue tickets. And on the other hand you have to restart your carries and hobbys, which makes you earn less Simleons. Plus in the regular game play you can only earn green tickets, but they're useless after you have all the 1-heirlooms.

So my suggestion is to work on that imbalance because the idea of the heirlooms is actually a lot of fun. For example, when a player has all the 1-heirlooms, he/she should be able to earn blue (and later purple) tickets in family events with children and older people. Or one should be able to exchange green tickets for blue ones.

Also, after you leveld up to level 40 and you finished all the friendship stories, the heirlooms for that really don't give you an advantage in the game anymore because it doesn't matter anymore how quickly finish friendships events.
Message 25 of 375 (1,176 Views)

Re: Ideas/Suggestions for The Sims Mobile

[ Edited ]
★★★ Guide

Lockable doors - Getting tired of moving the loo into the lounge room to replenish my energy. Would love a way to stop/block random family members hanging out in the bathroom.

 

Yoga mats outside - allow us to move the yoga mats outside, I yoga outside, why can't my sims? Seriously out of everything, even bugs, I wish I could move those mats outside, it's my sims mobile pet peeve. 

 

Gender career unlockables - females and males get different rewards, that way after you level a career/hobby to max it's not done, you can take a different gender through to unlock new items.

 

More career decor items - especially the restaurant as it's so empty (OR allow us to move some inventory items into these spaces??? IDK there are spaces that need stuff placed!)

 

Implement random/RNG rewards - This game gets stale fast when you've completed all jobs/hobbies/relationships, if they had a max level item that was random from a large pool of items it'll keep us taking new sims through those jobs/hobbies/relationships trying to unlock the max level set.

 

Sell Inventory stock - ability to sell Inventory stock... yep

 

[new] Don’t touch flagging - breaks my heart when I break others hearts by rejecting a request to move in (I always make my ladies heavily preggas to let the other party know the reason why I rejected them is because they’re happily married/engaged with kids) If in the sims panel there is a switch we can flick on or off which flags them as unavailable then I figure I wouldn’t break up so many relationships & squash dreams.

 

Allow bb.moveobjects High five

Message 26 of 375 (1,170 Views)

Re: Ideas/Suggestions for The Sims Mobile

Champion

WOW....all of these suggestions are awesome! Please EA I want them ALL! 😆😊

Message 27 of 375 (1,096 Views)

Re: Ideas/Suggestions for The Sims Mobile

★★ Expert

I like those suggestions.  (All of them except random/RNG rewards.  I'm not a fan of random rewards).

Message 28 of 375 (1,087 Views)

Re: Ideas/Suggestions for The Sims Mobile

★★ Novice

Yes I think that is a great idea. I would definitely join it. I think they should put a button to sell items you don't want.

Message 29 of 375 (1,047 Views)

Re: Ideas/Suggestions for The Sims Mobile

★★ Expert
ATTN: Special Event Designer(s) 🎨

How about a "Puttin' on the Ritz" special event??? Gold! Diamonds! Furs! Monocles! Caviar and Cristal! How about a limousine to park outside? 🥂💲🎩💍
Message 30 of 375 (1,040 Views)
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