I like the turn of this post
IMO the game need modes where both teams are in constant move to achieve their goals.Modes that promote teamwork within squads and move with a bit of strategy to the targets!Like this ,right now, there are Conquest,squad conquest,frontlines,domination and combined arms.I'd like to see Rush make it's way back and maybe a mode based on the logic of BF1's war pigeons.
Even though the attacker-defender modes,as a concept,seem exiting and funny,i don't really like them in their current form.breakthrough for example must be revisioned.DICE must find a way to discourage the camping effect that ruins the mode(and not only this)(If you stay put for more than a certain period of time,no matter how many kills you do,you don't receive xp) and make it more fun for the attackers(make the squad's capacity larger,more than 4 players or add a general that lead and give order to the squads.)
I would leave TDM as it is cause..it's TDM.Maybe the most played mode in the history of online fps games.If you are not in the mood for a long game session,you jump into a tdm,10 mins and that's it.It's also an essential mode for the more arcade gamers.
So unless Breakthrough is revisioned i would remove it,bring back Rush maybe or make airborne a standalone mode instead.
Lots of people play TDM... The problem is that we've been spoiled with so many modes that if you take something away - SOMEBODY will be mad.
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I’d like to see the “game changers” make a come back that BF1 had to help offset unfair side advantages other than the wheel house that requires requisition points.