July 2019
July 2019
Terrible idea to see what decks your opponent has. It’s not that complicated. Just play the game with a balanced deck. You win some. You lose some. Surprise and the ability to adapt is what makes this game fun.
July 2019 - last edited July 2019
Why would it be bad, when in real life warfare this is exactly how things are done? The armed forces in this world spend a very significant amount of money on reconnaissance. Knowing what troops your enemy has and where they are located is half the battle.
At its core, C&C Rivals is a simulation of warfare. I think it would become the game well if it did not forget its roots.
July 2019
@Marine_CorporaI wrote:Terrible idea to see what decks your opponent has.
That's not what I wrote. You would not see their current deck, but the one which they played when you fought them last time. This is an information that is already known to you. As a human being though, it is hard to remember this. And that is exactly what the game should help you with.
July 2019 - last edited July 2019
@pontiki123451 wrote:
@Mister_CracIf the devs do this then we will know the decks of all our opponents each season. In tiberium league you dont have that much of a variety of opponents so this is bad imo.
Tiberium League is not even 0.1% of the entire playerbase. I find it hard to justify that a change should not be made because it affects one person out of 1,000 in a way they don't like. The game has got to be good for the 999 others in the first place.
July 2019
July 2019
@Mister_Crac wrote:Why would it be bad, when in real life warfare this is exactly how things are done? The armed forces in this world spend a very significant amount of money on reconnaissance. Knowing what troops your enemy has and where they are located is half the battle.
At its core, C&C Rivals is a simulation of warfare. I think it would become the game well if it did not forget its roots.
This is a game. Not real life. In real life, missile man would be able to take out infantry, air, tanks, machine gunners, giant spiders, Mines, and giant worms. There wouldn’t be unit levels. There wouldn’t be fights for a Nuclear missile. All you would need to do is press a button rather than controlling a launch pad with 3 sets of shockwave troopers that a Humvee cannot run over.
it’s a game based on rock, paper, scissors that anyone can win based on the units you have.
There is no need to make it anymore complicated than that.
July 2019 - last edited July 2019
Get rid of challenge matches till your match making has improved this is really bad
also the healing liang needs to come down as in how fast he heals and cost more than 40
July 2019
fix the tech tier as well its way too cheap now
July 2019
I agree, there is no point in playing if you get matched with a guy who is level 57 and has better cards. It makes the game pathetic that only medals count....