Re: EA Please Consider a WarDog Revamp

by XMasterBishopX
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Re: EA Please Consider a WarDog Revamp

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Tongue out he runs sniper now. He seems to be  exploiting the imba Liang-MG combo

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Re: EA Please Consider a WarDog Revamp

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Can EA at least make it that a Wardog take out a scarab?????

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Re: EA Please Consider a WarDog Revamp

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How about letting them shoot 2 tiles but keeping the low damage

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Re: EA Please Consider a WarDog Revamp

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Funny thing about war dogs, they were modeled after rhinos. They basically fill the same niche as rhinos but are more hp oriented. I would suggest having their HP rise to the point that a scarab has to strike it twice before the war dogs fall over. Another think to note is that war dogs cannot attack air units unlike rhinos. Normally if the war dog is commanded to attack an air unit, it has no response (same thing with rock worm, rock worms have no voice response when selected or ordered to move or attack), but if there is a rhino in either deck, the war dog uses some unused rhino quotes. The voice belongs to the rhino as its very similar to how a rhino responds.

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Re: EA Please Consider a WarDog Revamp

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@EinarThePillager wrote:

Normally if the war dog is commanded to attack an air unit, it has no response (same thing with rock worm, rock worms have no voice response when selected or ordered to move or attack)


The Rockworm has no sound? It should make some screeching metallic noise, shouldn't it?

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Re: EA Please Consider a WarDog Revamp

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Not sure if you try to select it and it makes no noise. Maybe the skin itself has no voice responses... I have still to test that. Try the war dog, it speaks English. This was probably an oversight however. You must try to have the war dog attack an air unit while there's a rhino in either of your or your opponent's deck.

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Re: EA Please Consider a WarDog Revamp

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@Mister_Crac wrote:

@EinarThePillager wrote:

Normally if the war dog is commanded to attack an air unit, it has no response (same thing with rock worm, rock worms have no voice response when selected or ordered to move or attack)


The Rockworm has no sound? It should make some screeching metallic noise, shouldn't it?


It seems to have some response noise of its own, but its very soft and faint. It seems to be the sound of rocks crumbling as the rock worm moves underground. The screeching metallic noise is its background noise, kind of like how flame troopers shoot their ammo into the air when idle. Both the rock worm and its skin has the same noise, so this confirms that both are the same unit, but with a swapped model per character. The war dog speaking English is the one that amuses me, you should try it out before the next patch rolls. The war dog seems to borrow the rhino's voice actor, and is using the unused "cannot attack target" voice response.

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Re: EA Please Consider a WarDog Revamp

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My only complaint about Dogs is that they should be a lot stronger against Infanty. 

 

If two Rhino/Buggy attack one Laser/Rocket they will destroy it. One on one, they go toe to toe and have a good fight. But if two Dogs attack one Laser/Rocket it’s an even fight. They should still have the advantage. 

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Re: EA Please Consider a WarDog Revamp

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Wheels save the whole nod warfac, what do dogs do

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Re: EA Please Consider a WarDog Revamp

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War dogs are more HP oriented and cyber wheel are attack based. Maybe the both have the same stats, but one of them is boosted by 100%. I would suggest having the war dogs another member to increase it health and attack, or make it a lot more tankier in such a way it takes 3 missile/laser shots to take down a war dog,

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