January 2019
January 2019
January 2019
I hope that they will fix it, if they slightly raise the dmg, it may help a bit, especially that at this moment fighting 1 vs 1 against flame troopers are in a losing position.
but if it does not enter that to the game, the reduction of construction costs will be a great solution, because why build a unit which is expensive and quite weak?
if chem warriors is a special unit, it should be at least a little better than a flame squad...
January 2019 - last edited January 2019
And lets not forget - you can't even option them to attack the base like you could with Flamers. I can still run a flamer trooper to the base - and yeah, it's easy to counter - but the opponent DOES have to counter it, you cann't leave them there.
And I guess the chemical warrior is supposed to link up with the tiberium missile - but they'll need more health to let them blitzkrieg in and do that effectively. And they give some holding power on the Missile platforms - but like, if it were like OG C&C you could make them force fire - have them constantly spraying a platform - THAT would be BA. THAT could make them something special. (I know - won't happen)
They got nerfed... they need a new trick now to make them usable.
(edit - grammarz)
January 2019
January 2019
Yeah - the constant cloud is unwieldy, at best.
They don't leave a cloud behind when they die, right? That might be worth something, especially if it lingers for a while.
For fun and madness if enemy troops killed by a chemical warrior had a chance to turn into to Baby Viceroid that slowly made their way to the enemy base that would be great. I would take that - even with only a 10% chance. Just decent HP, low DPS, tanky infantry thing sloughing its way over - should attack your units too if they get close.
Won't happen - would be entertaining tho.
January 2019
EA is reading these posts?
As for me, too much possibles is not what it could help.
the current effects of the unit are even perfect and there no need change in them, but they are too weak for dmg, so the best solution would be to stabilize this or reduce construction costs.
If this will be developed in terms (how you want) of the capabilities of this unit it will also have to be changed buggies, which is why it is beyond the possibilities.
(But can dream about it, ideas is interesting)