November 2020
Wondering if we might be able to get a balance for the allied turret defenses in red alert. My suggestion would be to make them able to fire over concrete barriers. Seeing as Tesla coils can do so as well. Seeing as they are a weaker defense this would give players a chance to support them just slightly better during tank rushes. Thanks!
December 2020 - last edited December 2020
@Mishurd01 It was officially announced on Reddit that the September 24 patch was the very final patch before the project was wrapped up internally.
https://www.reddit.com/r/commandandconquer/comments/iq8vkb/september_patch_and_map_editor/
EA_Jimtern wrote:
With this patch, we finally feel the C&C Remastered Collection will have achieved the vision we had for the game when we first started development. As such, in our spirit of transparency, we wanted to let the community know we anticipate this will be the last patch for the game.
December 2020
Also, remember that they said at the beginning that they were not going to balance the game, they were just going to recreate it in HD. The Imbalance issues in it now are the same issues as from 1996, just with better graphics.
Of course, everything I read before the remaster is that the Soviets were OP, and now I'm reading that Allies are OP, so maybe things are better than they seem.