June 2019
Ready for a new way to play Battlefield™ V*? As Chapter 3: Trial by Fire ends, you’ll be able to tackle the unique challenges of Outpost mode.
In a hurry? This is Outpost in a nutshell:
Defend and Destroy
With Outpost, we’ve created a game mode with slightly more emphasis on defense and tactical play, where the kill count isn't as vital as controlling key points. You can however still expect a lot of action, as the control points you’ll be defending will see a high heat – and you have an opportunity to do a great deal of destruction. Let’s dive into the rules.
Construct Radio Towers to Gain Recruits
To win a match of Outpost, your team needs to beat the enemy’s in reaching a set number of points – which in Outpost are called “recruits.” You fill up your recruits meter by constructing and defending radio tower objectives at various locations around the map. Radio towers are built just like Fortifications – just bring out your toolbox and hammer away.
Each constructed radio tower provides your team with recruits and requisition points at regular intervals. As you know, squad leaders can use the latter to call in powerful Reinforcements like flying bombs, tanks, and supplies.
Upgrading the Radio Towers
Once built, you can use your trusty toolbox to upgrade the radio towers in three levels. This will increase the number of recruits and requisition points you get for each interval, giving you a better shot at winning the day. Another benefit of upgrading is that it’ll make towers more resilient to attacks – which brings us to the next point.
Bring Down Enemy Towers
Defending your radio towers is of course crucial, but you should also be honing in on towers in enemy control. Plant bombs at the tower foundations by interacting with them, or use other explosives in your arsenal. Defenders can defuse planted bombs if they reach them in time. On top of sabotaging enemy efforts, destroying towers is also needed for your team to construct a tower at the same location. (Plus, it’s fun. And loud.)
Tips to Succeed in Outpost
Take care of your objectives – and may your bomb plants of enemy towers be successful. Have fun with Outpost.
– Jonas Elfving
(Source)
/Atic
June 2019
After playing a couple rounds of Outpost, I feel like some changes have to be done to make it a good gamemode, that can stay in the game:
- enable spawning on outposts (There are to many occasions where I can´t spawn anywhere besides the main spawn points. Furthermore it is pretty much impossible to defend an outpost for that reason, leading to a gamestyle where everyone is just running in a circle destroying, rebuilding the outposts.)
- disable planes on arras or at least disable bombers (bomber pilots get insane killstreaks just bombing the outposts, while they are being build. V1 or airstrikes can be countered as they are visible/audible. Bombruns just kill you without any warning)
- maybe increase the goal of points from 100 to 150 or 200 (I feel like rounds are just a little bit to short)
Besides these points I think this gamemode has potenial, as it is just a little bit more than just capping flags.
June 2019
June 2019
Hey!
This post is a good complement for returns about Outpost mode:
https://answers.ea.com/t5/Game-Information/What-are-your-thoughts-on-Outpost/m-p/7943560#M7866