After Aug Patch RA Map bugs

by dcom67
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After Aug Patch RA Map bugs

★★ Apprentice

I'm not sure if this is the map editor or the RA game bugging things up

 

I made a small map to test out the Mission Timer , and Destroy Triggers after i had a map made that worked fine before the patch, quit working after the patch

[Trigs]
strt=0,3,0,1,14,-1,0,0,-1,0,12,-1,4,0,12,-1,3,0
time=0,-1,0,1,13,-1,1,0,-1,0,27,-1,-1,40,23,-1,-1,0
txt1=0,3,0,0,13,-1,10,0,-1,0,11,-1,-1,1,0,-1,-1,0
txt2=2,3,0,0,13,-1,15,0,-1,0,11,-1,-1,2,0,-1,-1,0
txt3=2,3,0,1,13,-1,5,0,-1,0,11,-1,-1,5,11,-1,-1,4

 

The triggers txt1 - 3  just add some text to the game window

 The Time trigger after 1 time tick sets the Mission timer to 4 mins and then starts it

The strt trigger after the Mission Time expires is supposed to destroy the trigger txt3 and txt2  But this crashes the game after the mission time expires

 

so I changed the Mission timer expired to elapsed time

strt=0,3,0,1,13,-1,40,0,-1,0,12,-1,4,0,12,-1,3,0     

But this still crashes the game again all works fine until the mission time expires

 

So i changed the second destroy trigger action to a text Id

strt=0,3,0,1,13,-1,40,0,-1,0,12,-1,4,0,11,-1,3,6   this still crashes the game again all works fine until the mission time expires

 

so i took out the left over 3 from the destroy trigger  , and guess what it still crashes the game

strt=0,3,0,1,13,-1,40,0,-1,0,12,-1,4,0,11,-1,-1,6

 

Then i took out the Timer set time and timer start . and also added another text id ,As well as changing the elapsed time from1  to 40 .This did not cause the game to crash

time=0,-1,0,0,13,-1,40,0,-1,0,11,-1,-1,25,0,-1,-1,0  

 

then i put back in the destroy triggers and the game crashed again

strt=0,-1,0,1,13,-1,40,0,-1,0,12,-1,4,0,12,-1,3,0  

 

 

SO Imo there is something going on with the Mission Timer when it expires , and the destroy triggers

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Re: After Aug Patch RA Map bugs

★★ Apprentice

As well you can only build 1 dog on a RA map , until that dog(s) is killed 

 

[TeamTypes]
rdog=2,16,7,1,0,0,-1,1,DOG:3,1,3:1
cdog=2,12,7,2,2,-1,-1,1,DOG:5,1,3:2

 

Rdog is a reinforcement team of 3 dogs which move to wypt 1

cdog is used to create a team of what should be 5 dogs that move to wypt 2, but only ever makes 1 dog at a time ( all other dogs must be killed for this to happen )

 

[Trigs]
prod=0,2,0,1,13,-1,2,0,-1,0,3,-1,-1,2,13,-1,-1,2
rdog=0,2,0,0,13,-1,6,0,-1,0,7,0,-1,0,0,-1,-1,0
auto=2,2,0,0,13,-1,11,0,-1,0,4,1,-1,0,0,-1,-1,0

 

prod  just turns on the USSR production and auto create

rdog is the reinforcement  team rdog  which works fine it sends 3 dogs

auto is a constant trigger which should be making lots of dogs but only ever makes the 1 dog  unless all dogs on the map are killed  then it will produce 1 more dog

 

This happens even if you have more than 1 kennel .

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