March 2022
I finally got around to starting an NHL22 franchise with a Kraken expansion draft, and the line chemistry is one of the most poorly designed systems I've ever seen in any video game. The concept is good, but the implementation is a total failure.
The first big problem is that the system isn't documented at all so the only way I was able to figure anything out was via some youtube videos.
The next major issue is that you often don't get the information you need to make roster decisions for the purposes of line chemistry. When doing an expansion franchise, you don't get access to the edit lines screen until the season starts. This means you have to go through the expansion draft, entry draft, and free agency without ever being able to see what your line chemistry is.
But the real game breaking problem is the randomized nature of the system combined with the number of degrees of freedom and possible combinations of preferences. It's very easy to get into a state where it is literally impossible to build lines with any chemistry at all. In my first expansion franchise, there is not a single forward rated above 84 that matches my coach's line 1 or line 2 strategy. I tried firing the coach, but there weren't very many coaches available to hire and none of them were matches either.
So I started a second franchise and none of top free agent forwards matched any of my line strategies. The fact that there is no way to adjust the strategies makes no sense whatsoever. In real life, a coach will adjust their strategies based on the players available, or the players may adjust their playstyle to fit a coach.
All of this wasted hours of my time and was not fun at all. Bottom line is, the system is not explained, inflexible, and very frustrating to try and use.
March 2022 - last edited March 2022
Revisiting this after a couple of weeks of trying to build a roster with good chemistry. This system is 100% an exercise in frustration and overall the system makes no logical sense. Superstar players are often not a fit for your top two lines. Sorry, but there's no way that a top forward is playing on a 3rd or 4th line on a team, ever.
There are often literally no players available in the entire league that fit both the position you're trying to fill and the coach's strategy for a given line.
Is there any way to turn off the chemistry system? If not, what negative impact does it have if I just ignore it entirely? (again, the effects of the chemistry system are not documented anywhere).
March 2022
March 2022
@johum2886 Wait, does that mean line chemistry does nothing if you actually play the games?
If that's the case, then I just wasted a whole lot of my time :D
March 2022
March 2022
March 2022
Would be interesting to actually know where the chemistry makes effect.
Sim from calendar, all sims or also in actually playing the game...
March 2022 - last edited March 2022
@MV75This honestly would really help… there’s no explanation of what it actually does..
@EA_Blueberry if we could get an actual answer from the devs.. that would be really appreciated.. does it affect simming only.. or calendar simming only.. gameplay only.. all 3… etc et
March 2022
Confirmed Chemistry impacts both gameplay and games you simulate as well.
April 2022