I get it, the Anthem team is working on getting the loot issue fixed. While we wait for the fix, how about turning up the loot drop rates for us? I can go days without seeing a legendary, and when I finally get one, it often isn’t any better then the Masterwork. It’s discouraging. Seeing a few more drops, or even a LOT more drops, would help keep my interest while the system is being fixed
How about some events where the loot drop rates are significantly increased? Especially up until the loot system is actually fixed.
They think that the only way to keep people playing is to make it hard to get the best loot.
The problem we have is that loot is based on RNG. This means the best items are hard to get and random. You can play for hours and get items worse than the ones you already have.
The only way to keep people playing is to provide loot that's equivalent to the amount of time played. Nobody wants to play for hours and get nothing.
I said they had about a month to sort the loot before people started leaving. Now, with over 50% gone I'm repeating that warning.
If they leave the loot as it is for one more month then I'll be surprised if 10% of the player-base remain.
They're doing so little to fix things I'm wondering if they're only working with a skeleton crew. Maybe their main programmers have already moved on to more important projects? Just a thought
May - last edited May
5runs may get 1 Lego, and amost 95% Legos r technically useless.
U may take mor than 30+ legos a week if u have mor spare time. However almost none of ur items can be upgraded in a month.
Ppl will be bored if their needs can`t be met in a long time.
So the real probelm is not about drop rate but lack of a way that ppl can feel each run is meaningfull. Besides, turn up the loot recklessly may harm the remaininng motivation of playing Anthum.
That means Crafting may be a good choise.