I might get a lot of dislikes towards this post, but is it possible to reinstate the Titan's difficulty? These are beings from shaper relics and cataclysms and I'm assuming they are meant to be opponents not to be trifled with when encountering them.
I can only speak for myself and from conversing with my fellow Freelancers, that we thoroughly enjoyed the challenge prior to this last patch (1.04 on PS4).
As the game stands now, yes, the fix to the overall hitboxes (weakpoints on Titans) and seeking fireball's and fire waves impact boxes were a fantastic improvment. However, with change overall damage output these are no longer an enjoyable fights anymore as they are easily defeated before they have a chance to get through their first move. One ultimate from any javelin in epic gear on GM1 can easily down these once might foes.
I'm not well informed as to why the change was made, but could something as simply increasing their overall armor (HP), or incorporating a shield like the Dominian Elementals have be a feasible solution to bump up the difficulty of Titans?
Thank you for your consideration and time. I truely am enjoying the wonderful world your brought me into and I welcome any feedback weather in agreement or not.
Personally I have no idea why they needed to be nerfed in the first place, the fixing of the collision on the flame waves I love, because it was so annoying, but the rest was unnecessary, they were perfectly fine as they were 🤨