November 2014
November 2014
Well, I try the injector thing. The game "works".. but it's not worth it. FPS is low as hell and I'm not happy with playing on lowest settings.. Plus, not sure if keeping my cpu usage on 100% is a good idea. New quad core incoming.
November 2014
The injector got rid of the blackscreen issue for me, and although the fps is terrible, i'm able to get through character creation and even past the first cinimatic. When you are making your character, you're in the map of the cinimatic, but after the cinimatic, you should be in a totally different map and a dialouge should start. My new problem is when the cinimatic ends, I'm left to freeroam the map of the cinimatic, which is nifty and all, but I shouldn't even be here, especially if I, ya know, actually want to play the game.
So now all I can do is roam around near a couple of rocks with a sweet rift in the sky that I cant get to because I'm surrounded by mountains. Not a fort, not a keep, not anywhere near people. The teleport to the next area doesn't happen, and now I'm stuck once again.
Gonna try going to gamestop tomorrow to see if they'll let me trade my current physical pc copy for a xbox 360 copy. Graphics will be much lesser, but at this point, as long as I can play the game that I paid for, I don't give a damn.
This sucks.
November 2014 - last edited November 2014
I can't tell for sure, but I have a suspicion that it has something to do with how many CPU cores the game uses.
Every time I crash it is during cutscenes, or the shift between them.
Why does the game suddenly only use one core?
I can play the game fairly well now, after I discovered that my Windows chose only to use one core. It solved a lot for me when I forced it to use all 4.
But the game still crashes during some cutscenes. The long intro sequence from Haven to Skyhold was too much for my PC. The only way I got passed this was by Skipping/Escaping rapidly. In this way I prevented the pressure on my "single in use" CPU core.
I know it is running only on 1 CPU because when I quickly look in the Task Manager I can see the game only uses 25% of the capacity. This is in the cases where it crashes. If I just minimize the game during a normal map it uses between 75 and 81% of the capacity.
My question is: Why does the game/drivers suddenly decide to use only 1 CPU core? What is the reason? What decides this? Why does it suddenly decide to operate like this?
It must have something to do with how the different game tasks are split up. And something fails to work properly. There must be a priority issue her, or a security command interfering?
I think it is a driver issue or a Windows command/access problem. It could be DirectX or the graphics drivers, but it could also be Windows it self that suddenly decides only to use this single CPU core? There is a task that dosen't work properly.
I'm no professor, but these are my thoughts on this according to my observations.
It can't be my system specs. I meet the recommended requirements and not minimum.
November 2014 - last edited November 2014
Someone trying Mantle renderer? Maybe it helps for low fps, but Mantle it's only for AMD Radeon (GCN gfx) users.
November 2014
if u say u stuck at one place after the cinematic that u fainted,i think u should adjust ur graphic system everything to the lowest,and restart the game,and after u able to move,change the graphic back to normal
November 2014
http://hastebin.com/subocerite.tex
Game goes into indefinite loading screen after I have chosen my character's gender, race, and class, and imported a world state from dragon keep. Sometimes it crashes the computer from that screen, usually it just sits there. I cannot exit the screen by pressing ctrl+alt+delete, as doing so will cause the computer to become unresponsive.
November 2014
I've been using the injector method blessing since last night; all last night, this morning, and this afternoon the game was laggy as hell but it WORKED without fail whereas before I couldn't even reach the main menu... but tonight as I've tried to load up, it keeps crashing. It allows me to go through the main menu to my latest save, but any transition after that, immediate crash. I tried it three times, and the most recent attempt crashed before I could even reach my save file. In between attempts I've repaired the game through Origin, to no avail. About to try to transition between save screens in windowed mode, but if anyone has had a similar problem and knows of any solutions, it would be much appreciated. Regardless of how slow it was, it was great to play this game, period. It'd be swell to be able to do it again.
November 2014 - last edited November 2014
@mushashi7 wrote:--
I can play the game fairly well now, after I discovered that my Windows chose only to use one core. It solved a lot for me when I forced it to use all 4.
But the game still crashes during some cutscenes.
--
Did you edit your register to unpark all your cores or did you use some unparker app to do it? If you used some app try to edit your register too. Google "unpark cores regedit".
Just in case if there are others with parked cores; you should update your Bios if needed and check your CPU settings in there. Sometimes you can find settings like "Unleashing mode" or "Enable all cores" in Bios which can improve your performance. Windows 7 likes to park cores for some reason. Well for me this didn't make any improvement because I have FX 6300 which is marketed as "six-core processor". FX 6300 has 3 modules with 2 threads in each of them but Windows recognizes only 3 physical cores with 3 threads in it so that's why I call this cpu "fake six-core". I think that is the reason why I can't play because the game wants to detect a quad core cpu no matter how weak it is and perhaps this has also something to do with Denuvo. Many people have chosen to upgrade their system which isn't wrong but I feel that this game improves component selling right now (conspiracy!!). FX 6300 should be perfectly fine running this game even though it's only a mid range CPU. The injector lets me to play the game but with unplayable framerate. I've updated my Nvidia drivers and AMD Catalyst Center to the beta version as it was suggested by some guy in Bioware but no change. I tried to play with explorer.exe off, origin offline, windowed mode and did all the other things suggested in this forum to make the game playable but nothing helps. BioWare, it's up to you now.
November 2014
The game won't start on Core 2 Quad Q6600. Same issue as by using Core 2 Duo E8500.