New legend idea: cram

by House-of-crimson
Reply

Original Post

New legend idea: cram

★★ Guide

Name: cram

 

Type: tank

 

Backstory: unsure.

 

Abilities

 

Passive: junk guard: cram has an increased carrying capacity. When you collect more then your usual backpack cram will gain bonus physical armour in the form of bloated satchels. These satchels can be popped removing their contents however they take more damage the larger quantity you have. They will increase crams hit box. Each satchel once popped will require some time to mend about 1 minute each satchel of which there are 3

 

 

 

Tactical: hoarders roll: once activated cram will roll immunity to bullet damage for the duration of the roll and collecting any bullets fired and items rolled over. If it is a gun it will automatically switch out the secondary you have equip. Additionally if you have 2 satchels minimum you will extend the roll allowing you to break doors and deal a small amount of damage if you hit an enemy. You will instantly stop if that happens. It has a cool down of about 10 seconds but it will be extended depending on how long your roll goes for. Maxing at 30 seconds 

 

 

 

Ult: satchel bullet: at the cost of a satchel you can activate your ult. Once activated the satchel will Burst propelling you towards the direction you are looking, it isn't a huge distance however if done right you can use that boost to continue sliding. It can even be done in the air and can land you instantly. The second part of this ability occurs if you hit an enemy or any object whilst moving like this. If you hit something deal high damage and deal a powerful knock back effect to all enemies with in the area near at the cost of a short slow. This can be very useful for makeing enemies move into more vulnerable areas. 

 

 

 

Weaknesses: he requires the player to constantly be collecting to develop his satchels sp if caught unaware he can suffer to the unfortunate effect of haveing only his tactical and whatever gun he does have. 

 

-he can be more vulnerable against third parties then most. 

 

 

 

Strengths:good for forceing enemies out of locations as well as tanking damage for team

Message 1 of 1 (451 Views)