July 2020
Product: Command & Conquer Remastered
Platform:Steam-PC
Summarize your bug GDI mission 7 takes on from what you destroyed in mission 6
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Play GDI mission 6 at any difficulty. C4 any building. Then return to main menu, select GDI mission 7 (MUST be at the same difficulty). The building you C4-ed is no longer there.
What happens when the bug occurs? As above
What do you expect to see? As above
So this happened when playing GDI mission 7 after completing mission 6. On mission 6 my commando destroyed the airstrip so I got to skip to mission 8, but I wanted to do mission 7 so I went back to the main menu, went to the mission select screen, and chose mission 7. And I found that the airstrip is missing.
I'm not sure if this should be the case; on classic C&C I don't recall any 'memory snapshots' of mission 7 taking after what happened in mission 6. If there really is such a 'memory snapshot' then this post is incorrect and there isn't any bug.
What's interesting is that this snapshot also follows game difficulty. For example if you do mission 6 on easy mode and take out the hand of nod, then on mission 7 easy mode there's no hand of nod, but on hard mode there is (so to remove the hand on hard mode, go back to mission 6 and C4 the hand).
Solved! Go to Solution.
July 2020
July 2020
July 2020
I see. I never noticed this in the classic version. I looked at my vid of it years ago and all structures were intact..
July 2020
Yea, a fun way of cheesing mission 7 on Hard mode is to take out the refinery in mission 6; then they just don't have any economy at all
August 2020
Yeah, while for speedrunning purposes taking out the Hand of Nod works best
March 2022 - last edited March 2022
@RC1985RA wrote:
I see. I never noticed this in the classic version. I looked at my vid of it years ago and all structures were intact..
By messing with debug controls to reveal the map, I confirmed that in the original game, the building is missing from the start, but the AI simply rebuilds it. So unless you pick the Construction Yard or Refinery, it has no real impact, besides a minor increase in the AI's spending early in the mission. I'm assuming that because of this lack of real effect, the Remaster team decided to also remove the structure from the mission's rebuild list.