Re: zMT inconsistently revives defeated allies (video)

by ChristophIV
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Original Post

zMT inconsistently revives defeated allies (video)

[ Edited ]
★★ Novice
Product: Star Wars: Galaxy of Heroes
Platform:Android Phone
What type of device are you experiencing the issue with? Phone
OS Version 8.1.0
Ally Code: (Find it here: http://bit.ly/AllyCode ) 613-338-531
What type of issue do you have? Gameplay
How often does the bug occur? Often (50% - 99%)
Summarize your bug Mother Talzin's lead does not consistently revive defeated nightsister allies, without any apparent "reason" visible between instances of the bug. Literally one ally will not revive the defeated ally, and the next ally will resurrect them.
Steps: How can we find the bug ourselves? From what I've seen -- just play a match with a full NS comp and zMT lead against a team that can kill some of them. The bug happens almost every fight (presuming any allies are defeated).
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Please select your region North America
Country United States
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I've seen every variation of this go down. When I first saw the bug (immediately after giving her the zeta), I thought it was perhaps because the enemy I attacked had foresight, and perhaps the revive was linked to landing an attack. Except that's not the case, because I've definitely revived off foresight attacks before (and even killed the enemy with the assist).
I've seen Acolyte and Zombie have one revive a random defeated ally, but the other not revive anyone (no one had been annihilated, so revives should've been possible... all 3 teammates were dead). I've seen 4 living members have one fail to revive on a basic, but the next ally revive the fallen ally.

https://drive.google.com/open?id=1K4IWtCpCz6CdFtrDRtZJBvtJjOHbP3co (see 57s, 1m26s)
https://drive.google.com/open?id=1Q1hrswGrwk9ufabd51tOOYJg1qXy7TIM (see 3m9s)
https://drive.google.com/open?id=1z72-jZ-KQmj4PvE8bj0z-1nWhaeDk7Ce (see 1m33s)
https://drive.google.com/open?id=15n9V3v7fWMxGemAmJyaWJ97OrZmqjNq- (see 1m38s, 2m2s)

I have more videos, but that's all I have time to go through atm. My method for selecting recordings to look through was literally "oh, this has zMT lead." And all of them that I watched are posted above. It's that prevalent.
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Re: zMT inconsistently revives defeated allies (video)

[ Edited ]
The zeta lead from Talzin can't revive the same nightsister on consecutive turns. Description reads "this ally can't be revived again until the end of the NEXT turn". If you had two dead nightsisters that were capable of being revived, you would always get an assist on basic, as they would take it in turns to revive, that's what happens once two are dead in the top video.

There does seem to be a bug with Acolyte's double tap bringing back two dead characters, neither revive next turn.

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Re: zMT inconsistently revives defeated allies (video)

EA Live QV Team

Hi @TempuffedBarley and thank you for your report.

 

I have checked your video and here are the findings:

 

1. At 00:51 MT gets revived by Asajj's basic attack. Next turn is from Old Daka at 00:57 and MT don't get revived.

This is because from Mother Talzin's Leader ability description: "(the Revived ally can't be Revived by this effect again until the end of the next turn)."

2. At 1:23 the Nightsister Acolyte is reviving MT using her basic attack and Old Daka with the second attack (there is actually a bug that we already have flagged for her not assisting correctly).

3. The next attack from the Zombie should have revived a dead NS but all dead NS were revived at the turn before.

 

Video 2 at 03:09 is exactly the same problem. Due to all dead NS already being revived with the basic attack of the NS Acolyte the turn before, the basic attack of Asajj didn't trigger the revive.

 

The video number 3 and 4 are unavailable to me, I am getting a 404 error Frown

 

I hope this makes sense.

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Re: zMT inconsistently revives defeated allies (video)

[ Edited ]
★★ Novice
Okay, I hadn't necessarily understood the "cannot be revived" to work that way, but in that case, the following video (fighting my team) is strange. Watch Daka get revived 3 times in a row assisting near the end.

https://drive.google.com/file/d/1iNiDGcVinghwB9Ggwh4VUGko32B_pzOEVQ (see 1m30s)

Also, I believe I fixed the broken hyperlinks.
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Re: zMT inconsistently revives defeated allies (video)

★ Apprentice

It does appear that the AI is able to revive on assist in consecutive turns, without needing to wait "Until the end of the next turn."

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Re: zMT inconsistently revives defeated allies (video)

★ Apprentice

Although looking at it again it may be taking turns for both sides into account.  Daka is stunning the characters, their turn is passing without them being able to take action due to being stunned, so another Nightsister attacks and Daka is able to be revived again since the "next turn" has already passed, it was just the other team's turn.

 

It does not say "next ally's turn" after all.  The stuns going off make it confusing.

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Re: zMT inconsistently revives defeated allies (video)

^ think you've nailed it

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