eapla

by vivekX23
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eapla

★★★ Newbie

Product: Star Wars Jedi: Fallen Order
Platform:Sony Playstation 4
I want to talk about something you don't mention above:
How accessible is the current experience? I can use parts of it
Summarize what in the product is difficult to use. SW:JFO had an awesome trailer. However, it has some accessibility issues evidenced in your 15minute gameplay showcase.
How is this making it more difficult? Issues for gamers with visual, cognitive disabilities & physical fine motor disabilities
How can we reproduce this experience? Add Accessibility options.

SW:JFO is going to be an amazing and exciting game!

 

As an accessibility consultant with a fine motor disability I've noticed some accessibility issues in your 15minute gameplay showcase of SW:JFO, listed below:

 

1: Small Subtitles/Tutorial text, with no speaker tags
2: the use of R3 for interacting and echo sense
3: Having button 'holds' & smashing 'B' to escape an attack
4: It's difficult to remap buttons if they do multiple actions

 

These issues affect the UX for gamers with visual, cognitive & physical fine motor disabilities 

 

Accessibility options would make the game more accessible and inclusive. Options such as: Adjustable subtitle text size, add speaker tags, button remapping, an alternate way to input button holds, ability to reassign button combos, option to change the interact/echo sense button.

 

I've attached information from a Game Informer feature about SW:JFO, stating your controls. I've highlighted the accessibility issues.  

 

Thank you  

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