February 2016
i've just reuploaded some families with no cc as i have none in my game and its saying their modded plz help
February 2016 - last edited February 2016
Does it let you un-check "Modded" when you are uploading it? I had this problem before, but I haven't since I got a new drive and re-installed the game. (I'm not saying that's what should be done, but that's when mine fixed)
But now the only problem I'm having with my game is that when trying to load into a household in Live mode, it just sits there at the loading screen for DECADES.
February 2016
I've experienced this glitch as well while trying to save my household to the Library. I do not use custom content or mods in my game.
The work-around that has worked for me is:
1. Before trying to save your household and/or lot, uncheck Online Features Access. This turns off the gallery feature.
2. Load your game and then save your household and/or lot to the Library.
3. Since you are in effect "off-line" you should be able to see your household and lots in your library without having to check mark to Include Custom Content under Advanced in the Library.
This glitch doesn't seem to really have anything to do with the gallery from what I can tell. It's the game itself falsely tagging saved content as having custom content. It may have something to do with having the Online Features Access turned on. As since I've been playing with this turned off. I can save households/lots just fine.
February 2016
All my Sims are using poses replacements and just one or another are being flagged. Some of my friends are not using this CC but still having the same problem. So I think it's not the point.
I believe that happened to me because long time ago I used to have some skins and eyes replacements but for some reason my gallery was recognizing with CC even if I'm not using anymore.
My recommendation is: Don't use ANY eyes or skin replacement for now.
February 2016
I've never used any replacements of any kind and it's still happening to me too.
I do use mods though so that might be the issue for me.
It might also have to do with downloading something from the gallery.
Good Luck
Crin
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
Important Threads
February 2016
@hellsace555wrote:
i've just reuploaded some families with no cc as i have none in my game and its saying their modded plz help
Merged your post with existing bug report.
Happening to many since the last patch.
Do you also have no mods ? Nothing custom content at ALL ? Did you downloads stuff from the gallery ?
Good Luck
Crin
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
Important Threads
February 2016
February 2016 - last edited February 2016
This has been an issue for a while now but is actually WORSE after the last patch.
Default replacement textures get flagged as CC, which is kind of fair enough but also kind of ridiculous. It's random as to what it will not flag (eg. default replacement skintone textures) and what it will flag (eg. default replacement eye textures). Further, even if you use no CC on a lot but a sim that is wearing an item flagged as CC is living on or even visiting the lot at the time you upload, the lot will get flagged as "modded". This indiscriminate flagging of sims and lots as "modded", even when they're standing next to something that is actually modded but are not modded themselves, is just plain bad coding and shows that the changes were not tested when the patch was released.
Example of this in my game - I made a lot that only contained the new rooms that came with Romantic Garden Stuff. Absolutely no CC was used in building the lot, only the rooms from the game library. A sim that had no CC other than default replacement underwear textures was actively visiting the lot (ie. I was controlling it). When I uploaded the lot to my library so that I could re-use the park later, it flagged it as modded. This is definitely overzealous game code because the sim does not get uploaded with the lot and thus the lot should be absolutely unaffected by whatever content is present on the sim.
February 2016
I am also having this issue with lots I created. I never used custom content or mods in my game. My builds are being flagged as CC.
February 2016
Sorry for such an incredibly late reply! It only happens when I am playing an existing game.