Re: Can you add PC VR performance to the list of known issues?

by Aculeus
Reply

Original Post

VR Performance Very Bad = Makes Me Sick, Headaches. Why is it so bad?

★★★★ Apprentice

Product: Star Wars: Squadrons
Platform:Steam-PC
Please specify your platform model. PC
What is your gamertag/PSN ID/EA Account name? DeltreeZero
Are you playing in VR? Yes
Which VR Platform are you using? Oculus Rift
Which part of the game is the issue happening in? Other
Please explain 'Other' all the time, most noticable outside cutscenes\hangar
What were you doing when the bug occurred? Step by Step detail is helpful. playing the game with: i9-9900k, 32gb RAM, GTX 1070 ti, nvme m.2 ssd, oculus cv1, steam
Where did this issue occur? Please include menu name or in game location. everywhere
When did this happen? (dd.mm.yy hh:mm) 02.10.2020 15:00
How often does the bug occur? Every time (100%)
How severe is your issue? Can't play
What happens when the bug occurs? low frame rate, stuttering images, I feel sick and the game gives me a headache, I become upset that i had planned to play this game this weekend, which i why i bought it, and now i wont have another chance until next week.
What do you expect to see? smooth visuals that do not cause physical discomfort/pain
Which ship were you playing? If not applicable, just answer "no" or "none." xwing - tie
What components were you using? default
Which customizations (if any) were you using? default

System Information
------------------
Time of this report: 10/3/2020, 09:18:23
Machine name: 1C4RU5
Machine Id: {03A5A455-1F5D-4D15-A03A-72619DAB3F9A}
Operating System: Windows 10 Pro 64-bit (10.0, Build 19041) (19041.vb_release.191206-1406)
Language: English (Regional Setting: English)
System Manufacturer: To Be Filled By O.E.M.
System Model: To Be Filled By O.E.M.
BIOS: P4.00 (type: UEFI)
Processor: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (16 CPUs), ~3.6GHz
Memory: 32768MB RAM
Available OS Memory: 32654MB RAM
Page File: 9211MB used, 28306MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DirectX Database Version: 1.0.8
DxDiag Version: 10.00.19041.0488 64bit Unicode

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Message 14 of 108 (2,414 Views)

Can you add PC VR performance to the list of known issues?

[ Edited ]
★ Apprentice

As the title says, Can you add PC VR performance to the list of knows issues? 

Its being documented over many forums and over many different system and headset Types. It seems to be luck of the draw if you can run the game at a playable FPS in VR.

This will also show that you know of the issue and are looking for a fix. I think its at least what the community deserve as a lot of people have paid for this game with the impression of it being playable in VR.

Message 1 of 108 (2,534 Views)

Re: Can you add PC VR performance to the list of known issues?

★ Novice

Same here !!

My System I7 9700 RTX 2080... Squadrons are not playable in VR  FPS drops like Hell. Mid 60Fps most of the time

With Low Graphic Settings i get 90 Fps sometimes

 

 

Message 2 of 108 (2,494 Views)

VR Performance Issues - Low GPU Utilization and Reprojection

[ Edited ]
★★★★★ Novice

Product: Star Wars: Squadrons
Platform:Steam-PC
Please specify your platform model. PC
What is your gamertag/PSN ID/EA Account name? nasawhy
Are you playing in VR? Yes
Which VR Platform are you using? Steam VR
Which part of the game is the issue happening in? Prologue
What were you doing when the bug occurred? Step by Step detail is helpful. Flying around in the first two single player story missions.
Where did this issue occur? Please include menu name or in game location. Single player story missions.
When did this happen? (dd.mm.yy hh:mm) 01.10.2020 02:00 UTC (approx.)
How often does the bug occur? Every time (100%)
How severe is your issue? Can play, but it's highly frustrating
What happens when the bug occurs? Stutters, ASW artifacts, judder.
What do you expect to see? VR framerates regularly hitting the target for the HMD.
Which ship were you playing? If not applicable, just answer "no" or "none." TIE, X-wing
What components were you using? Oculus Quest via Link, Oculus CV1, HTC Vive, Saitek X52 Pro.
Which customizations (if any) were you using? None.

Playing in VR, the frame rate is halved (ASW or reprojection, etc.) most of the time, while GPU utilization is at ~40-50%. I have tried changing VR quality settings, but it seems to make little difference in framerate.

 

I've tried with Oculus Quest via Link, Oculus CV1, HTC Vive, all have the same results. In the rare cases that I do get target framerate (72/90) and GPU utilization is higher, there is pretty steady and consistent judder and stuttering when I turn the ship with yaw or roll.

 

My hardware: 2080 Super, i7 7700k 16GB RAM, all drivers up to date.

Windows 10 v2004

 

I can run in non-VR mode on Ultra at 5120x1440 and get 160-200 fps, so something seems to be up with VR performance.

Message 3 of 108 (2,424 Views)

Poor VR performance

[ Edited ]
★ Apprentice

Product: Star Wars: Squadrons
Platform:PC
Please specify your platform model. PC
What is your gamertag/PSN ID/EA Account name? HyperionBiga
Are you playing in VR? Yes
Which VR Platform are you using? Oculus Rift
Which part of the game is the issue happening in? Other
Please explain 'Other' All combat
What were you doing when the bug occurred? Step by Step detail is helpful. Flying
Where did this issue occur? Please include menu name or in game location. Everywhere in cockpit view. Single and multiplayer
When did this happen? (dd.mm.yy hh:mm) 02.10.20 20.20
How often does the bug occur? Every time (100%)
How severe is your issue? Can play, but it's highly frustrating
What happens when the bug occurs? VR performance is bad. Regardless of settings. Looks like it's constantly in ASW mode, projecting frames. This happens even on Low graphic settings. My specs Win 10 8700K @ 4,7 GHz 1080 TI OC 16 GB RAM @ 3200 Game installed on SSD Oculus Rift S
What do you expect to see? Should get 80 frames for Oculus Rift S. So it doesn't go into ASW (Asynchronous space warp) mode
Which ship were you playing? If not applicable, just answer "no" or "none." All
What components were you using? Default
Which customizations (if any) were you using? Default

The game feels choppy Everywhere in combat. Regardless of graphic settings. My computer should run it 80 frames solid at least on Low settings. But it still happens on Low settings. I have also heard this same complaint from people with much better hardware, 9900K and 2080 TI etc. Settings don't matter for them either

Message 4 of 108 (2,435 Views)

Re: VR Performance Issues - Low GPU Utilization and Reprojection

★★★★ Novice

Same issue.

 

I7 9700k, 16gb RAM, RTX2080.

Valve Index headset.

 

Constant re-projection, and not even touching 80fps.  GPU usage stays between 60-65%.

 

Message 5 of 108 (2,406 Views)

Re: VR Performance Issues - Low GPU Utilization and Reprojection

[ Edited ]
★ Apprentice

Same here. 8700K, 16 GB, 1080 TI, Rift S.

 

Can't reach the required 80 FPS even with lowest settings, which results in constant ASW. Which doesn't look pleasant. In addition there's the horrible motion blur that makes VR look like covered in vaseline, regardless of how far you push the Supersampling (200%, because what the heck, it's ASW anyway now)

Message 6 of 108 (2,390 Views)

Re: Can you add PC VR performance to the list of known issues?

[ Edited ]
★★★★ Novice

same, ryzen 2700x with a 2080 ti and I get 35-40 fps on auto VR settings

 

actually got my VR headset just for this game :/ kinda bummed right now. 100+ fps at 4k on my main screen, yet 30 fps in VR

Message 7 of 108 (2,475 Views)

Re: Poor VR performance

★★★★ Novice

Same issue here.

 

VR Platform: SteamVR / Valve Index

 

Stuttering remains when SteamVR resolution is turned down to 50% and refresh rate reduced to 80Hz. FPS VR shows low GPU utilization and all frame timings being met.

Message 8 of 108 (2,376 Views)

Re: VR Performance Issues - Low GPU Utilization and Reprojection

★★★★★ Newbie

Same for me. It doesn’t matter what settings I use high med or low. It’s constant reprojection on the Index.

 

specs

I9 9900k

16 Gigs Ram 3400

1080ti

m.2 ssd 

 

Message 9 of 108 (2,299 Views)