June 2020 - last edited June 2020 by crinrict
Product: The Sims 4
Platform:Mac
Which language are you playing the game in? English
How often does the bug occur? Every time (100%)
What is your current game version number? 1.63.133.1220
What expansions, game packs, and stuff packs do you have installed? the free ones
Steps: How can we find the bug ourselves? put a door in between grid lines then try to put windows right beside it,
What happens when the bug occurs? it doesnt allow you to put doors and windows beside eachother in between grid lines, with the move objects cheat on, it allows you to but it blocks the other (window or door that is beside) with wall
What do you expect to see? you should be allowed to place windows and doors next to eachother when off grid lines
Have you installed any customization with the game, e.g. Custom Content or Mods? Never used.
Did this issue appear after a specific patch or change you made to your system? Yes
Please describe the patch or change you made. june 3rd 2020 patch
fourth screenshot of bug:
https://twitter.com/anarozaliamarie/status/1268310236189855745
fifth screenshot:
https://twitter.com/anarozaliamarie/status/1268314144517677056
the screenshots with walls in the door/ windows have the moveobjects cheat ON
Edit By Crinrict: Added Tag to Title, Adjusted Title
Solved! Go to Solution.
June 2020 - last edited June 2020
I was asked just to explain what is happening here since I have experience making buildmode items, and it's not actually a bug. It is just how it was done to implement this feature while still obeying how windows and their cutout work.
Each window has an equivalent cutout and equivalent resource for it's size. So say we have a 2 tile window, it has a cutout that says it is 2 tiles and cuts out the wall for it among other things. The cutout must be the only one on that 2 tiles it is placed since multiple cutouts cannot be overlapped. That is just a limit of the system in place.
Now in comes the patch. We can now move 1/32 of a tile with alt or now default 1/2 tile or 1/4 tile with F5. Although we have this more flexible movement and placement, the rule that a cutout cannot occupy the same space still applies. In this case we much look at a full tile when moving the windows over. Cutouts still cannot be applied to a half tile after the patch because that would imply 2 cutouts being applied to the same tile space. This is just not possible, even with the update. So in a lot of the examples I have seen, people are trying to place more then 1 window over a single tile causing the issues. This is just a limitation of how windows and cutouts are coded into the game engine, not a bug. This is how I understand it from my perspective.
Simply put, windows and their cutout cannot occupy the same tile, even with the new 1/32 tile placement. If 2 windows occupy a single tile at the same time, the cutouts wont work properly.
June 2020
Good Luck
Crin
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
Important Threads
June 2020
June 2020
Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Often (50% - 99%)
What is your current game version number? 1.63.133.1020
What expansions, game packs, and stuff packs do you have installed? Seasons, Holiday Celebration Pack
Steps: How can we find the bug ourselves? Enter moveobjects on. Alt place several windows close together.
What happens when the bug occurs? The windows clip each other or stop showing up when you put them so close to each other
What do you expect to see? Windows should stay windows and not just blank out to frames. Alt place means I can free move things and as a builder who waited for this update I’m seriously disappointed this bug wasn’t worked out first
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? Yes
Please describe the patch or change you made. June 3rd 2020 patch caused this bug with the introduction of alt place for doors and windows
Windows cause each other to not work if they are too close to each other
June 2020
Good Luck
Crin
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
Important Threads
June 2020
@crinrictthats definitely the same problem I’m having, I hold alt like I’m supposed to and windows clip each other. I haven’t tested doors yet, though.
June 2020
Good Luck
Crin
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
Important Threads
June 2020
Keep in mind that separate windows and doors still can't be on the same grid tile (per this response by SimGuruGeorge to a tweet asking if we can stack windows after the Jun 3/20 update). So if you use the alt key to place a one grid window on two grids, no other window or door can go in either of those two grids. https://twitter.com/nando_sims/status/1263565990689980418
Best regards,
Jennifer