Re: TIE reaper ship is not removing Turn Meter from the enemy capital ship.

by EA_HighCommand
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Original Post

TIE reaper ship is not removing Turn Meter from the enemy capital ship.

★ Novice

Product: Star Wars: Galaxy of Heroes
Platform:Android Phone
What type of device are you experiencing the issue with? LG V10
OS Version Android 6.0
Ally Code: (Find it here: http://bit.ly/AllyCode ) 226633786
What type of issue do you have? Gameplay
How often does the bug occur? Often (50% - 99%)
Summarize your bug TIE reaper ship is not removing Turn Meter from the enemy capital ship. I have faced a fleet team with the same speed Thrawn capital ship, and based on RNG one of us go first and even when I have avoided hitting the Imperial TIE fighter (except with TIE adv. and Poe special) which is another ship that can manipulate capital ship TM, and the opponent does not have the TIE reaper on the field and I do, and ships on both sides have been defeated, their capital ship is gaining TM at the same rate as mine. 
Steps: How can we find the bug ourselves? Fleet Arena Battle
Connection Type Mobile
Please select your region North America
Country United States

I do not have screen shots, but if you investigate further and are unable to run into the same issue, I can take several screen shots each step of the battle. 

Message 1 of 2 (185 Views)

Re: TIE reaper ship is not removing Turn Meter from the enemy capital ship.

EA Live QV Team

Hi @Revanator7130 and thank you for the report.

 

With the Update Sips 2.0, we've reduced the turn meter reduction from the TIE Reaper to 15% at max level, which makes it less noticeable than before.

Do you have the exact team compositions so we can test this again?

 

Message 2 of 2 (150 Views)